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seandisero/README.md

Hello 👋

I worked previously in the video games industry for just under 7 years, during that time I gained decent experience with Python, deveoping tools for DCC programs like Autodesk Maya, and doing misc tasks in C++ in Unreal Engine. I also spent a lot of time in C# when working on personal projects in Unity. For a part of those years I was a Lighting Artist focusing on realtime lighting stratagies for third person games. Programming eventually won over my interests, and now I spend my time trying to develop that skill.

  • I am currently on a mission to change careers and move into programming full time, and out of the games industry.
  • I am currently learning Go as a primary language for developing my skills as a programmer.
  • I have a strong pull toward Zig as my next language of choice.
  • I have a passion for learning how things work.

Books I'm reading:

  • Writing An Interpreter In Go
  • Game of Thrones
  • Harry Potter (again)
  • 100 Go Mistakes and How to Avoid Them

Favorite Video Games:

  • Elden Ring
  • Skyrim
  • Planetside 2

Pinned Loading

  1. necronomnomicon necronomnomicon Public

    recipe keeper web application

    Go

  2. celaeno celaeno Public

    encripted messaging app

    Go

  3. shog shog Public

    simple TUI written in Go

    Go

  4. azathoth-pomodoro azathoth-pomodoro Public

    a little pomodoro timer I made in Go

    Go

  5. arithmancer arithmancer Public

    A calculator I built to try out the shunting yard algorithm.

    C