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Oi !πŸ‘‹

$ whoami
> πŸ’» low level systems guy. C, C++ ... whatever gets me closer to the hardware, closer to performance.
> πŸ₯± Full-stack web developer when I'm bored

β”Œβ”€ debugging life one segfault at a time ─┐
πŸ”§ currently: venturing into C, C++, systems AI/ML, CUDA, GPU things
🧠 interests: systems, compilers, memory models, edge cases, and undefined behavior
🚫 not a fan of: bloated abstractions


'A pointer to a pointer' is just 'I know a guy who knows a guy'

πŸ“¬ reach out if you’re building interesting systems or breaking them.

twitter/X gmail/email blog/bear-blog


Since you're here now, do check out systems-repository: A collection of small C projects that'll help you learn C and dive into systems level programming. It's still a baby repository but it's growing fast! Contributions are more than welcome.
Time to start seeing some segmentation faults, eh?

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