- shanghai.cn
Starred repositories
📚 repository for nanoFramework documentation web site
Display IP address and geolocation information
Article and example of using a DLL surrogate to call 32-bit COM objects from 64-bit EXEs (and vice-versa)
每小时更新中国IP范围列表,Update Mainland China ip‘s list in everyhour
Geo IP Lookup API application to add Geo IP information to a database containing IP addresses.
Official C# Library for IPinfo API (IP geolocation and other types of IP data)
Zork I (Microcomputer Version) by Infocom
C# bindings for R3D, advanced 3D rendering library for raylib
A C# source generator that provides strongly-typed, compile-time access to project files marked with CopyToOutputDirectory in the .csproj file.
FixedMathSharp-Unity: Integrates a high-precision, deterministic fixed-point math library into Unity. Ideal for simulations, games, and physics engines requiring reliable arithmetic without floatin…
An ever-growing collection of ultra-wide solutions for games built on the Unity engine.
Attribute-driven, source-generated minimal API endpoints for feature-based development
ReplayLib is a comprehensive utility library for Unity game development, providing core patterns, extensions, and systems used throughout "The Last Word" project. The library emphasizes memory mana…
This Unity package contains a virtual geometry solution for rendering a scene's static objects with a GPU-driven pipeline that supports triangle cluster LODs and two-pass occlusion culling at a tri…
The high-performance .NET search engine based on pattern recognition.
Rarbg Advanced Search is an advanced search tool for the popular torrent site Rarbg
Distributed crawler, database and web frontend for public directories indexing
This C# project provides implementations of two search algorithms, Binary Search and Linear Search, along with benchmarking to compare their performance.
Efficient and precise C# library for vector search and comparison in small datasets, implementing similarity measures like cosine similarity and Euclidean distance."
A simple C# implementation of the greedy meshing algorithm for voxel terrain generation, using a 3D array of block locations
A Unity Voxel generator project that allows for textured, multi-threaded creation of (finite) voxel worlds using a greedy meshing algorithm.