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@Over17
Yury Habets Over17

@Unity-Technologies

@pbrubaker
Pete Brubaker pbrubaker
Graphics & Performance Engineer, ISPC contributor, SIMD thinker, machinist, maker. A jack of all trades, master of some, oftentimes better than master of one.

Oregon

@gwihlidal
Graham Wihlidal gwihlidal
Engineering Fellow, Graphics at Epic Games working on Unreal Engine 5. Former BioWare and Electronic Arts (DICE, Frostbite, SEED).

@EpicGames Edmonton, Alberta. Canada

@Jasper-Bekkers
Jasper Bekkers Jasper-Bekkers
CEO at Traverse Research. Currently working hard on Evolve! Previously at Frostbite, OTOY, EA/SEED and Embark Studios.

The Netherlands

@nulldatamap
Nulldata nulldatamap
GitLab: https://gitlab.com/nulldatamap

@Unity-Technologies

@undisputed-seraphim
Tan Li Boon undisputed-seraphim
B.Sc National University of Singapore Avid C++ programmer. I dabble in graphics and stuff. If my code has no license, it is PUBLIC DOMAIN.

Singapore

@zigguratvertigo
Colin Barré-Brisebois zigguratvertigo
General Manager, SEED, Electronic Arts

@SEED-EA

@xoorath
xo xoorath
:: Engine Programmer

Riot Seattle, USA

@davors72
Stephen McGroarty davors72
Member of Technical Staff @ OpenAI

OpenAI San Francisco

@fraggamuffin
Michael Wong fraggamuffin
wongmichael.com/about

@codeplaysoftware, @cplusplus

@EwanC
Ewan Crawford EwanC
GPU: Graphics Programming Uwan

Stream HPC Edinburgh, Scotland

@bit-hack
Aidan Dodds bit-hack
Principal Software Engineer

Edinburgh

@dougbinks
Doug Binks dougbinks
Game dev, C++, multithreading, Runtime Compiled C++, voxels, graphics. Co-founder of enkisoftware with @juliettef

@enkisoftware UK

@cdwfs
Cort cdwfs
My repositories are no longer on GitHub. If you followed a dead link here, the repo you seek was probably migrated to Codeberg: see https://codeberg.org/cdwfs

@Unity-Technologies Los Angeles, CA

@emoon
Daniel Collin emoon
Demoscener in TBL. Does Rust at home and work at Unity Technologies.

The Black Lotus Karlskoga