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An extension for Tiled (the map editor). You can paint some ground tiles, then select your cliffs in your tileset, and generate cliff edges around the ground with the press of a button.
A repository with Tiled extensions
Tiled script to expand RPG Maker autotile tilesets for easier use as Terrains in Tiled.
An automatic and powerful dual grid tilemap implementation for Unity projects.
Flexible and powerful data analysis / manipulation library for Python, providing labeled data structures similar to R data.frame objects, statistical functions, and much more
Unity3D - Texture Packer Importer
Image and text generation video(图文生成视频)
ChatGLM-6B: An Open Bilingual Dialogue Language Model | 开源双语对话语言模型
基于cocos creator游戏引擎的游戏常用功能模块集锦,以及shader特效实现集锦
CC3 客製 Shader 庫 (支持合批渲染)。(CC3 custom shader lib support batching)
🕹 Cocos Creator Joystick Demo 虚拟摇杆
Cocos' Awesome Technical Solutions
cocos creator 基础框架,包含资源、ui管理,网络模块
A character focused Toon Shader for Unity using Shader Graph.
🌔 A Scriptable Render Pipeline (SRP) designed for toon/stylized visuals. Features custom lighting pipeline, multiple shadow algorithms, tiled lighting, Shader Graph support, and more.
A library of Shaders created using Unity's Shader Graph.
💡✨Custom lighting functions/sub-graphs for Shader Graph, Universal Render Pipeline. (See Readme!)
Concise basic functions for slice skinned mesh in Unity3D; Accurately, Alternately, Asynchronously ; )
Simple and fast tool to import Cocos2d-x spritesheets (TextureAtlas) into Unity3D.
Slices big meshes into smaller parts to get better performance with occlusion culling.