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This mod is compatibility between Dungeons and Combat and Iron's Spells n Spellbooks and requires the 1.20.1 version of both mods

New Spells

Spells List:
  • Sun's Wrath. Summon an AOE embodiment of Sunleia's wrath, cursing those who enter
  • Crimson Oath. Reduce your health critically and begin to bleed, but your blood empowers your spells
  • Sunleia Beam. A beam straight from the depths of the burning sun
  • Bloody Arrow. Projectile full of dread and gore, inflicts bleeding
  • Eldritch Champion. Summon the eldritch champion, Kamath himself
  • Eldritch Slash. Unleash an uninterruptible slash infused by Kamath himself
  • Acid Fireball. Unleash a poisonous flaming ball upon your enemies
  • Fairy's Wish. Your wish has been granted, receive 2 randomly chosen positive effects
  • Triple Fireball. Unleash three consecutive balls of fire
  • Arcane Arrow. The classic magical arrow

Armor

Armor List:

  • Ebony Wizard. 4-piece set, +10% spell power, +5% cooldown reduction, + 100 max mana/piece
  • Blessed Priest. 4-piece set, +20% holy spell power, +125 max mana/piece. Full set bonus: During the day, gain Cast Speed 2 and protection against blood & eldritch spells.
  • Crimson Wizard. 4-piece set, +15% blood power & +125 max mana/piece. Full set bonus: While Bleeding, gain Spell Strength 3, Resistance 3, Speed 3 and Cast Speed 3
  • Blazymancer. 2-piece helm/chest set, +10% fire spell power, +15% fire magic resistance, + 100 max mana/piece. Full set bonus: when attacked, set your attacker ablaze and cast Firebolt

Staff Rework

Dungeons and Combat scepters/wands have been reworked to be proper Iron's Spells staffItems capable of casting and being imbued with spells

Scepter of Overcompensation:

  • +10% spell power, +5% cooldown reduction, +5% cast time reduction:
  • Imbued Spell: Arcane Arrow(1).
  • Passive Ability: Attacking with spells grants you Jump Boost

Pyroclastic Staff:

  • +10% fire spell power
  • Imbued Spell: Triple Fireball(3)
  • Passive Ability: Your spells set enemies on fire and your Fire School spells grant you strength

Corroding Flame Scepter:

  • +15% Nature Spell Power
  • Imbued Spell: Acid Fireball(3)
  • Passive Ability: Your Spells poison enemies

Fairy Wand:

  • +10% nature spell power, +15% mana regeneration
  • Imbued Spell: Fairy's Wish(3)
  • Passive Ability: Your spells levitate enemies

Sanguine Scepter:

  • +15% blood spell power
  • Imbued Spell: Bloody Arrow(3)
  • Passive Ability: Your spells steal health from enemies

MISC:

Config Option to give Rogue class's ability True Invisibility
Config Option to remove true invisibility for sepcific amount of time when player attacks a mob (works with spells too ) Tons of items from Dungeons & Combat now have Iron's spell attributes and/or are now imbuable

CREDITS

Big thanks to Tohirogosu for SO MANY models, textures, icons

Thanks to Rikka for Logo & Ideas

Licensing

  • The code of this project is licensed under GPL-3.0.
  • The assets (textures, models, icons, etc.) are NOT open source.

The assets were created by Tohirogosu (CurseForge) and are used with explicit permission. They remain All Rights Reserved and may not be reused or redistributed by others.

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Minecraft 1.20.1 forge Compatability mod between Dungeons and Combat and Iron's spells and spellbooks

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