0.26 Sound effects support
- Implemented Speaker SFX
 - Implemented Sound Blaster SFX
 - Various Bugfixes
 
(Remember, if you get a "Game mode indeterminate" error, that just means you need a doom wad in the directory)
Running directory will require a doom wad, dstrings.txt, DOOMDATA.bin, then the DOOM.EXE and DOOMCODE.BIN pair from a particular build type.
Some example configurations for CONFIG.SYS included. The main memory requirements are:
D000 Page Frame for Music (64k)
E000 UMBs (64k)
256-640k as a pageable conventional EMS region
I've removed the D000 build and chipset builds from this release. I consider this a minor release and want to move on and focus on the hopefully upcoming alpha release.