Stars
A collection of learning resources for curious software engineers
This project was put together to teach myself NASM x86 assembly language on linux.
A Python package to effortlessly assemble images in comparison figures. Supports LaTeX, PPTX, and HTML.
A single-header C++ library for simplifying the use of CUDA Runtime Compilation (NVRTC).
A tool to graphically visualize SIMD code
A book-in-progress about the Linux kernel and its insides.
C++ examples for the Vulkan graphics API
stb single-file public domain libraries for C/C++
A curated list of awesome C++ (or C) frameworks, libraries, resources, and shiny things. Inspired by awesome-... stuff.
List of single-file C/C++ libraries, with emphasis on clause-less licenses.
Website resource pages for Khronos.org. Community is encouraged to help keep up-to-date
JavaScript Regular expressions made easy
Source code for pbrt, the renderer described in the third edition of "Physically Based Rendering: From Theory To Implementation", by Matt Pharr, Wenzel Jakob, and Greg Humphreys.
Cross-platform, graphics API agnostic, "Bring Your Own Engine/Framework" style rendering library.
A modern open source rendering engine for animation and visual effects
Source code for the version of pbrt described in the second edition of "Physically Based Rendering"