Stars
Performance-portable, length-agnostic SIMD with runtime dispatch
This is an online course where you can learn and master the skill of low-level performance analysis and tuning.
《Performance Analysis and Tuning on Modern CPUS - 2ed》的非专业个人翻译
A collection of tools, libraries, and tests for Vulkan shader compilation.
A class-leading water system implemented in Unity
A framework for rapid prototyping and development of real-time rendering techniques.
This repo hosts the source for the DirectX Shader Compiler which is based on LLVM/Clang.
A DX12 application for testing the ability of GPU's to overlap execution of dispatch and draw calls
A (very) simple path tracer implemented using DirectX Ray Tracing (DXR)
Introduction to Parallel Programming class code
Android next generation open-source remote play client for PlayStation.
A very compact representation of an image placeholder
SharpScript is a new UE5 plugin that allows you to develop games in C#.
UE5标识符详解,包含100多个标识符以及300多个meta的解释和示例。Detailed Explanation of UE5 Identifiers, including over 100 identifiers and explanations and examples for more than 300 meta tags.
Hands-On Design Patterns with C++, published by Packt
🏡 Open source home automation that puts local control and privacy first.
Personal hobby project to experiment with various rendering techniques.
Distributed server for social and realtime games and apps.