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STOKE: A stochastic superoptimizer and program synthesizer
This repository is a collection of small but useful tools, each made from a single source file.
OpenAL Soft is a software implementation of the OpenAL 3D audio API.
RavEngine Graphics Library - a thin RHI for Vulkan, DirectX12, and Metal
Thekla / hlslparser
Forked from unknownworlds/hlslparserHLSL Parser and Translator for HLSL, GLSL, and MSL.
✔️The smallest header-only GUI library(4 KLOC) for all platforms
A file server that supports static serving, uploading, searching, accessing control, webdav...
A gradual guide to discover and learn the Jai programming language
Cross-platform single header graphics library for StereoKit, in progress. Works with OpenXR on Desktop, HoloLens, and Quest.
Shader translation library for SDL's GPU API.
Collection of cross-platform one-file C/C++ libraries with no dependencies, primarily used for games
A minimal, self-contained example demonstrating best practices for Vulkan development in a single file—no frameworks required.
Vulkan wrapper for OpenGL, allowing you to use the Vulkan API on platforms that only support OpenGL.
A blank project example showing how to use libigl and cmake.
😎 A curated list of 3D graphics libraries and resources
A lightweight C++20 serialization and RPC library
LucidRaster: real-time GPU software rasterizer for exact OIT
Snektron/vulkan-zig, but generated and comitted for use as a package manager dependency