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This is the archive of Pandemic2, a continuation of the previous HvZ engine I built for UMASS Amherst. I lost the repo for the live site, which still runs pandemic2, but this one is not too far behind it.

Current live version @ http://www.umasshvz.com (Site may experience periods of downtime during the summer when bills sometimes go unpaid for a bit)

The goals reached in this project:

  • Device agnostic responsive design & functionalty
  • Facebook Oauth2 Intergration
  • Maintains player profiles and history
  • Player geotracking and visualization of event activity
  • Alternate registration flow for non-students into admin approval system
  • Private squad portals and forums provide an area for players to plan and coordinate
  • Robust administrative tools for moderators
  • Intergrated ingame temporal mission event system
  • can persist through multiple games
  • has community building features like forums and squads built right in
  • has advanced admin tools for creating missions and all sorts of game modifiers/variables
  • utilizes mobile devices in new ways

It runs on the Web2py framework and uses bootstrap 3, require.js, masonry.js, prefixfree, and googlemaps.

http://www.tacotech.net

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Archive of Pandemic2, a Humans vs Zombies game engine built in Web2py

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