You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
{{ message }}
This repository was archived by the owner on May 2, 2018. It is now read-only.
roastedamoeba edited this page May 28, 2012
·
2 revisions
Editor application
To start with, editor app will support loading and previewing .fx files. The preview will be rendered in Direct3D 11 using SharpDX. There will be various sample models, all using VertexNormalTexture to simplify things.
The editor will allow the following to be modified:
the number and type of lights
the lighting model?
Surface shaders
The long-term goal is to support .shader surface shaders.