Thanks to visit codestin.com
Credit goes to github.com

Skip to content
This repository was archived by the owner on May 2, 2018. It is now read-only.
roastedamoeba edited this page May 28, 2012 · 2 revisions

Editor application

To start with, editor app will support loading and previewing .fx files. The preview will be rendered in Direct3D 11 using SharpDX. There will be various sample models, all using VertexNormalTexture to simplify things.

The editor will allow the following to be modified:

  • the number and type of lights
  • the lighting model?

Surface shaders

The long-term goal is to support .shader surface shaders.

Clone this wiki locally