Fixes PKC mark underlays not respecting mob offsets and pixel_w/z #93561
+2
−2
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About The Pull Request
Mobs should offset using
pixel_w/z
(not always for y-z), notpixel_x/y
, and crushers weren't respecting that. They also checked for current offsets rather than base, meaning that the underlay always stayed in the same place at the center of the tile, or offset to the side if the mob used w/z offsetsChangelog
🆑
fix: Fixed PKC mark effect being offset to the side when applied to some mobs.
/:cl: