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4 stars written in GLSL
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C++ examples for the Vulkan graphics API

GLSL 11,651 2,185 Updated Dec 30, 2025

Real-time PathTracing with global illumination and progressive rendering, all on top of the Three.js WebGL framework. Click here for Live Demo: https://erichlof.github.io/THREE.js-PathTracing-Rende…

GLSL 2,135 198 Updated Dec 28, 2025

An OpenGL sample that demonstrates Volumetric Fog using a frustum-aligned voxel grid and compute shaders.

GLSL 135 13 Updated Jan 24, 2024