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unrealengine-ai

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Advanced AI system using Unreal's State Tree. The enemy can cast magic, switch between passive and aggressive states, and search for health potions with EQS when low on health. Includes 3 different State Tree, several custom tasks, utility selectors, and some logics adapted from my HAIPro plugin, which will support State Tree integration in future.

  • Updated Apr 25, 2025
  • C++

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