A blackhole simulation using OpenGL / C++.
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Updated
Dec 2, 2024 - C++
A blackhole simulation using OpenGL / C++.
A realtime raytracing blackhole renderer
Relativistic code for ADM/BSSN 3+1 decomposition, Analytical computes and Geodesics tracer over a Kerr/schwarzschild black holes and kdS/adS metrics (using AVX2 and AVX512 intrinsics, tested on different configurations like Intel Xeon Phi Knight Landing)
A simple GLSL-like renderer on the terminal.
black hole simulation using 2D lensing and Ray tracing for my R&D project.
3d solar system simulator with OpenGL
A flutter application to recreate the Black hole animation Hidden Card Animation
A cool black hole simulation built in c++.
Simulation 3D interactive de trajectoires de particules autour d'un trou noir de Kerr
This repository contains simulations of black hole physics, focusing on light bending (gravitational lensing) around Sagittarius A*. It evolves from 2D ray tracing to 3D GPU-accelerated rendering.
Rendering engine that simulates light with gravitational effects taken into account, written as my Engineering degree project.
a metric based gravitational lens simulator in C++ (2025-1 Computer Programming final project)
A scientifically-inspired 2D black hole simulation featuring Schwarzschild geometry, gravitational lensing, and accretion disk dynamics.
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