This project comes from the course: "Unreal Engine 5 C++: Make Your Own Action Combat Game" by Luis Ramirez.
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Updated
Mar 17, 2025 - C++
This project comes from the course: "Unreal Engine 5 C++: Make Your Own Action Combat Game" by Luis Ramirez.
This project started from the course "Unity 3rd Person: Combat & Traversal" by Nathan Farrer. However, I also experimented with some procedural level generation alongside the course material.
A simple obstacle course game. Also contains a scene for experimenting with Unity's ML-Agents package.
3D side scroller spaceship game. Section 3 from "Complete Unity 3D Developer Megacourse: Archive Course" by Rick Davidson.
A repo to practice using Git for Unity projects. Used for "Get Git Smart: Learn Git in Unity, SourceTree, GitHub" by Ben Tristem.
Coursework for "Unity Procedural Generation: Build Infinite Game Levels" by Barbara Reichart.
Originally created as part of "Unity 2D RPG: Complete Combat System" by Stephen Hubbard (see linked website). Course material slightly expanded upon.
Section 3 from "UE5 C++ Developer: Code Your Own Unreal Games." Taught by Sam Pattuzzi.
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