The high-speed OpenGL, OpenCL, OpenAL, OpenXR, GLFW, SDL, Vulkan, Assimp, WebGPU, and DirectX bindings library your mother warned you about.
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Updated
Oct 20, 2025 - C#
The high-speed OpenGL, OpenCL, OpenAL, OpenXR, GLFW, SDL, Vulkan, Assimp, WebGPU, and DirectX bindings library your mother warned you about.
An open-source C# game engine that's going to be the best thing ever.
☕ a .NET wrapper for GLFW with provided binaries to allow for seamless integration
STGL is a very lightweight OpenGL library. At present, STGL only transplants the functions in OpenGL to C#, and there is no other additional Class encapsulation. So when using STGL, it feels very similar to using native OpenGL, which is very suitable for learning OpenGL.
A purely C# game engine
GLFW3 binding for C#, derived from 'https://github.com/FacticiusVir/SharpVk.git'
使用 glfw-net 学习 opengl,课程参考 https://learnopengl-cn.github.io/
Dot Net Core wrapper library of GLFW http://www.glfw.org. Please do not use this library before it's first release.
Voltstro Engine is C#, (currently only) 2D game engine, using (also currently only) OpenGL
[OUTDATED] Set of (opinionated) libraries for developing lightweight, cross-platform, real-time applications and games in .NET 9
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