High Performance Networking
-
Updated
Apr 23, 2025 - C#
High Performance Networking
🦀 Backend for an online SHOBU client; powered by Rust. (BLAZINGLY FAST!!)
Lobby plugin for Velocity
Unreal Engine 5 Plugin used to manage an online subsystem
Tnt run pocketmine mp server for api 5.17++
C# .NET Core API for managing game lobbies with SignalR Notifications
CwR Lobby Manager API is a powerful and lightweight Spigot/Bukkit plugin developed by Team CwR that revolutionizes lobby management for Minecraft servers. Create unlimited spawn lobbies, manage multiple spawn points, and control player routing with sophisticated rotation systems – all with zero complex configuration.
Stable and fast react lobby system.
An online multiplayer word game platform where players compete in word guessing games (Like Wordle). Implemented Unity Netcode for network connections, game state synchronization, and real-time player interactions. Features include quick sign-in, lobby creation, real-time game sync, and data management through Supabase.
A Discord interaction prototype preparing to lay the foundations of a game service.
Lobby based community casual server finder for Team Fortress 2
Modular Lobby Plugin & API for Spigot 1.19+
A full-stack environment for the BoardhouseTS game framework. Essentially, it's framework glue for .io style games using a server / client architecture.
🪨 Frontend for RUSTBU, unfortunately not written in Rust (yet). [sad crab noises]
The Minecraft plugin that manages The Slimy Swamp's lobby world!
About MP_Manager is an open-source Unreal Engine plugin developed by UV SQUARES. This plugin provides a comprehensive solution for creating lobby systems and basic game modes for multiplayer games. It is designed to be flexible and easy to integrate, making
A Simple .NET console server for hosting, searching, and joining public game lobbies on the Internet.
A lightweight multiplayer lobby and relay-hosted server system built with Godot 4 and C#. Uses Steamworks SDK and Facepunch.Steamworks to handle Steam lobbies and socket communication over Steam's relay network.
This Lobby system contains many of useful systems, which you hat to add manuely. Here it is an all in one system.
Lobby publishing tool for GTFO (http://gtfothegame.com/)
Add a description, image, and links to the lobby-system topic page so that developers can more easily learn about it.
To associate your repository with the lobby-system topic, visit your repo's landing page and select "manage topics."