A toy physically based GPU path tracer (C++/OpenGL/GLSL)
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Updated
Feb 9, 2024 - C++
A toy physically based GPU path tracer (C++/OpenGL/GLSL)
LuxCore source repository
Rust crate to implement a counterpart to the PBRT book's (3rd edition) C++ code. See also https://www.rs-pbrt.org/about ...
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Source code of my master thesis on occlusion culling for (out-of-core) path tracing
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Raytracer for Python
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