Point bind deformer for Maya
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Updated
May 26, 2020 - C++
Point bind deformer for Maya
A project to make it easier for people to use Maya animation in their tools and pipelines.
A smoothly reparameterizing Bezier spline that also interpolates orientations
Python in Maya Done Right
The C++ Simplex Plugins
Fast and persistent subset of maya.cmds
Keyframe Reduction for Maya using least-squares method.
Various maya tools that I write for my personal projects.
GUI front-end for maya-capture
Real-time physics for Maya
An example of how to create a Python C++ extension for use in Maya
The easiest way to create break down poses in Maya.
Simple Rigging system
Animation Tools
Toolset for visualizing and rendering openvdb volumes in Maya
Pose-based driver node for Autodesk Maya (RBF and vector angle).
Flex is the mGear models (geometry) update tool inside rigs.
Modification on a plugin originally by Jerry Kon ([email protected])
Python Editor for CG Applications
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