A Unity tool that automatically scales GameObjects to real-world sizes.
https://github.com/vahaponur/autoscaler.git
- Add
AutoScalercomponent to any GameObject - Set target size in meters
- Object scales automatically
- Select a preset from dropdown (Small, Medium, Large, or custom presets)
- Object instantly scales to preset size
- Tools > AutoScaler > Batch Process Selected
- Scale multiple objects at once
- Create and manage custom presets
- Tools > AutoScaler > Toggle Auto-Attach
- When enabled, automatically adds AutoScaler component to new GameObjects with renderers
- Useful for rapid prototyping and importing 3D models
- Settings are saved per project
- ✅ Real-time automatic scaling
- ✅ Rotation-independent scaling (works correctly with rotated objects)
- ✅ Preset system for quick sizing
- ✅ Batch processing for multiple objects
- ✅ Scale anchors (keep position while scaling)
- ✅ Include/exclude child objects
- ✅ Visual warnings for scale mismatches
- ✅ Auto-attach to new objects (optional)
- ✅ Undo/Redo support
Unity 2021.3 or higher
MIT