Fixes and optimizations for instanced markers #2720
Merged
+141
−87
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This fixes some issues with instanced markers rendering, and adds a few performance improvements.
Fix marker picking for instanced markers:
MarkerPickingFilterto set correct divisor for instanced renderingInstanced marker performance improvements:
v_total_sizevarying to eliminate redundant fragment shader calculationsgl_FragDepthto enable Early-Z optimization for non-spherical markersFor canvas size clamping: