A cybersecurity-themed game for the Flipper Zero where you defend computer networks from attacks.
You play as a network administrator protecting four computer systems from cyber attacks. Your goal is to prevent systems from being hacked and keep packet levels below the critical threshold.
- Movement: Use the D-pad to move between the four computer systems
- Accept Packets: Press OK button to accept packets at your current position
- Patching: Hold OK for 3 seconds to patch a system with a warning or active hack
- DDOS Protection: Each computer can handle at most 4 packets before being overloaded
- Global Packet Limit: The total network can only handle 10 packets across all systems
- Data packet that needs to be processed
- Healthy computer system
- Computer flashing between normal and active states indicates a hack warning
- Computer with active hack in progress
- Fully compromised (dead) computer
- Indicates an active hack in progress
- Central server that processes accepted packets
- Your character (network admin) that moves between systems
- Normal Operation: Systems accept packets which you must regularly clear
- Warning State: A system starts flashing, indicating an imminent hack attempt
- Hacking: A system displays a bug icon, indicating an active hack in progress
- Dead System: A compromised system that can no longer be used
- System Hack: A system hack wasn't patched in time
- DDOS Attack: Too many packets accumulated (more than 4 on one system or 10 total)
- Stay vigilant for flashing computers - they indicate imminent attacks
- Prioritize patching systems under active hacks
- Keep packet count low on all systems
- Balance your time between packet processing and security patching
- D-Pad: Move between systems
- OK Button: Accept packets (press) or patch systems (hold)
- Back Button: Exit game or restart after game over
- Clone this repository
- Build with ufbt:
ufbt - Upload to your Flipper Zero:
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Developed by P1X for the Flipper Zero platform.
Enjoy defending your network!