A Matrix rain effect for the Game Boy, written in LR35902 (Z80-like) assembler
- Memory write batching to optimize vblank utilization
- DMA transfer
- Look-up tables
The Game Boy assembler RGBDS is needed.
Build and install as specified on the RGBDS project site.
Run make
From the shell for the Windows Subsystem for Linux, install RGBDS.
Run either make from the WSL shell or wsl make from PowerShell.
Build targets are created in folder build. These include:
- rom file
matrix-rain.gb - debug symbols