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A Unity Project used for Learning GPU Driven Terrain Render

C# 419 96 Updated Jul 17, 2021

Script for saving lightmapping data to prefabs. Used through the Assets tab in Unity. Place your prefabs in the scene with this script at the root. Set up your lighting and in the editor go to Asse…

C# 716 94 Updated Nov 25, 2024

AssetStudio的团结版本

C# 279 30 Updated Jun 4, 2025

Geometry/Multi-Pass Shell-based Fur shader for Unity's URP (Universal Render Pipeline). Based on hecomi's UnityFurURP Repository.

HLSL 239 26 Updated Aug 28, 2024

Nvidia's PCSS soft shadow algorithm implemented in Unity

C# 770 82 Updated Aug 5, 2019

Terrain topology algorithms in Unity

C# 445 54 Updated Nov 23, 2021

C++ game engine project, for learning, practice and experiment.

C++ 623 57 Updated Jun 29, 2025

HLSL Decompiler forked from 3Dmigoto

C++ 98 22 Updated Aug 14, 2025

Unity Built in Shaders

ShaderLab 954 402 Updated Mar 7, 2022

虚幻4内Shader编写

C++ 31 6 Updated Sep 21, 2022

unity urp RayMarching体积云渲染

C# 144 18 Updated Dec 12, 2021
C# 3 Updated Jun 21, 2022

Cloud rendering test

C# 937 197 Updated Feb 29, 2024

记录学习Unity Shader过程中实现过的一些Demo。

ShaderLab 1,756 283 Updated Jun 10, 2025

URasterizer: A software rasterizer on top of Unity, accelerated by Job system & Compute Shader

C# 100 13 Updated Jun 12, 2023

Translucency effect for Unity using the Spherical Harmonics basis

C# 84 18 Updated May 5, 2018

Piccolo (formerly Pilot) – mini game engine for games104

C++ 6,489 1,958 Updated Sep 30, 2024

⚓ 我的游戏程序员生涯的读书笔记合辑。你可以把它看作一个加强版的Blog。涉及图形学、实时渲染、编程实践、GPU编程、设计模式、软件工程等内容。Keep Reading , Keep Writing , Keep Coding.

9,797 1,751 Updated Oct 16, 2021

Memory instrumentation tool for android app&game developers.

C 659 85 Updated Dec 1, 2025

Real-Time Rendering 4th (RTR4) 参考文献合集典藏 | Collection of <Real-Time Rendering 4th (RTR4)> Bibliography / Reference

HTML 3,762 1,071 Updated Dec 12, 2022
C# 3 1 Updated Mar 1, 2020

Attention! This repository is out-of-date and unsupported, please use the built-in package instead! Project Auditor is a static analysis tool for Unity Projects.

C# 946 76 Updated Apr 3, 2025

my first cpu render engine. the main purpos is learning.

C 314 83 Updated Dec 22, 2019

3D Software Renderer in 700 Lines !!

C 2,314 509 Updated Sep 23, 2024

DotaService is a service to play Dota 2 through gRPC

Lua 127 22 Updated Feb 18, 2024

Dota2 AI bot

Python 417 45 Updated Aug 11, 2021

Assists in capturing frames from the Profiler of Domain Reloads in the Unity Editor. Compatible with Unity 2019.3+.

C# 212 15 Updated Oct 18, 2021

包体医生,Unity 及 Unreal 游戏包体优化工具

C# 215 36 Updated Nov 25, 2022
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