Stars
A Unity Project used for Learning GPU Driven Terrain Render
Script for saving lightmapping data to prefabs. Used through the Assets tab in Unity. Place your prefabs in the scene with this script at the root. Set up your lighting and in the editor go to Asse…
Geometry/Multi-Pass Shell-based Fur shader for Unity's URP (Universal Render Pipeline). Based on hecomi's UnityFurURP Repository.
Nvidia's PCSS soft shadow algorithm implemented in Unity
Terrain topology algorithms in Unity
C++ game engine project, for learning, practice and experiment.
Quon / HLSLDecompiler
Forked from etnlgd/HLSLDecompilerHLSL Decompiler forked from 3Dmigoto
URasterizer: A software rasterizer on top of Unity, accelerated by Job system & Compute Shader
Translucency effect for Unity using the Spherical Harmonics basis
Piccolo (formerly Pilot) – mini game engine for games104
⚓ 我的游戏程序员生涯的读书笔记合辑。你可以把它看作一个加强版的Blog。涉及图形学、实时渲染、编程实践、GPU编程、设计模式、软件工程等内容。Keep Reading , Keep Writing , Keep Coding.
Memory instrumentation tool for android app&game developers.
Real-Time Rendering 4th (RTR4) 参考文献合集典藏 | Collection of <Real-Time Rendering 4th (RTR4)> Bibliography / Reference
Attention! This repository is out-of-date and unsupported, please use the built-in package instead! Project Auditor is a static analysis tool for Unity Projects.
my first cpu render engine. the main purpos is learning.
DotaService is a service to play Dota 2 through gRPC
Assists in capturing frames from the Profiler of Domain Reloads in the Unity Editor. Compatible with Unity 2019.3+.