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Nez is a free 2D focused framework that works with MonoGame and FNA
Unity project focused on building solid foundation for 2d movement.
Hierarchical Finite State Machine
Cross-platform 2D game engine focused on ultimate productivity built in .NET
Extensions to make MonoGame more awesome
A free cross-platform game development framework.
libNG is an addon/toolchain to build NEOGEO games with SGDK
Image Quantization Library with alpha support (based on https://github.com/leeoniya/RgbQuant.js, https://github.com/timoxley/neuquant and http://www.ece.mcmaster.ca/~xwu/cq.c)
SGDK - A free and open development kit for the Sega Mega Drive
Toolchain for creating Sega Mega Drive homebrew with modern C++.
Archive completed tasks in your Obsidian vault (plus other org-mode-like features)
A cross-platform, open-source, pure C game engine for mobile game.
Easy to use F#-like ~discriminated~ unions for C# with exhaustive compile time matching
A list of awesome C preprocessor stuff
Hot Reload implementation for Unity. Iterate on code insanely fast without breaking play session. Supports any editor. 1. Play 2. Make change 3. See results
Efficient asynchronous and synchronous state machines for .NET
A simple library for creating state machines in C# code
Human-friendly, hierarchical and serializable state machines for games and apps in C#.
A simple CMake-based project template to create custom plugins for Pro Motion NG
A Pro Motion NG plug-in to neatly convert images to SVG, without loosing the Pixel Art look and feel.