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AnKi 3D Engine - Vulkan and D3D12, modern renderer, scripting, physics and more
bluetooth mesh chat, IRC vibes
C/C++ WebRTC network library featuring Data Channels, Media Transport, and WebSockets
Realtime MLS-MPM particle system, running in the browser using the three.js WebGPURenderer.
NYC Planning's Zoning and Land Use App
Provides docker image with Janus Gateway
A latent text-to-image diffusion model
Turn any computer or edge device into a command center for your computer vision projects.
The official Pixel Streaming servers and frontend.
glTF 2.0 file viewer written in Rust using Vulkan
Vulkan tutorial written in Rust using Ash
Node.js library to allow integration of SDP based clients with mediasoup
Three.js-based implementation of 3D Gaussian splatting
Basic 3d gltf avatar controller playground using three.js, react-three-fiber
Mediapipe faceLandmarker demo project
3D Gaussian Splatting Renderer implemented in WebGPU (WGPU) and Rust
Dockerized FastAPI wrapper for Kokoro-82M text-to-speech model w/CPU ONNX and NVIDIA GPU PyTorch support, handling, and auto-stitching
A collaboration friendly studio for NeRFs
Original reference implementation of "3D Gaussian Splatting for Real-Time Radiance Field Rendering"
Unified Efficient Fine-Tuning of 100+ LLMs & VLMs (ACL 2024)
Universal LLM Deployment Engine with ML Compilation
✨ Light and Fast AI Assistant. Support: Web | iOS | MacOS | Android | Linux | Windows
Path tracing renderer and utilities for three.js built on top of three-mesh-bvh.
Get up and running with OpenAI gpt-oss, DeepSeek-R1, Gemma 3 and other models.
Three.quarks is a general purpose particle system / VFX engine for three.js