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Description

Relying on the output of processHandle.destroy() is only enough to know if the process received the TERM signal, not if it did anything with it. We now check if the process is actually terminated (5s timeout) before pulling the big guns and sending a KILL.

Also add lots of logs for people to know exactly whats going on here.

Changes

  • FIX terminateProcess option on clearDanglingUnityFiles task wasn't terminating frozen processes
  • IMPROVE lots of logs for clearDanglingUnityFiles

@Joaquimmnetto Joaquimmnetto merged commit 2e803b3 into master Dec 11, 2024
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@Joaquimmnetto Joaquimmnetto deleted the fix/log-bug branch December 11, 2024 12:53
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3 participants