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@thexai thexai commented Jun 18, 2023

Description

[Windows] Remove workaround for Video Super Resolution

Motivation and context

Seems vertical shift is fixed with NVIDIA driver 536.23.
Also changed logs wording "enabled" to "request enable" to reflect better the reality.

How has this been tested?

Runtime NVIDIA RTX 4070, driver 536.23, Windows 11 22H2

What is the effect on users?

none

Screenshots (if appropriate):

Types of change

  • Bug fix (non-breaking change which fixes an issue)
  • Clean up (non-breaking change which removes non-working, unmaintained functionality)
  • Improvement (non-breaking change which improves existing functionality)
  • New feature (non-breaking change which adds functionality)
  • Breaking change (fix or feature that will cause existing functionality to change)
  • Cosmetic change (non-breaking change that doesn't touch code)
  • None of the above (please explain below)

Checklist:

  • My code follows the Code Guidelines of this project
  • My change requires a change to the documentation, either Doxygen or wiki
  • I have updated the documentation accordingly
  • I have read the Contributing document
  • I have added tests to cover my change
  • All new and existing tests passed

Seems vertical shift is fixed with NVIDIA driver 536.23
@thexai thexai added Type: Improvement non-breaking change which improves existing functionality Component: Video rendering Platform: Windows v21 Omega labels Jun 18, 2023
@thexai thexai added this to the Omega 21.0 Alpha 3 milestone Jun 18, 2023
@thexai thexai requested a review from afedchin June 18, 2023 09:48
@thexai thexai merged commit bccecd2 into xbmc:master Jun 19, 2023
@thexai thexai deleted the VSR-drop-workaround branch June 19, 2023 14:21
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Component: Video rendering Platform: Windows Type: Improvement non-breaking change which improves existing functionality v21 Omega

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2 participants