A basic OpenGL Rubik's Cube rendering written in Java using LWJGL.
- Rotate the cube using mouse or keys:
Q/Eto pan left/right,N/Mto pan up/down. - Move the cube around screen with arrow keys.
- Rotate faces with
F,B,U,D,L,Rkeys (HoldSHIFTfor counter-clockwise direction). - Reset with
CTRL+R.