Stars
An open-source OS project that aims to provide source and binary compatibility with macOS® and a similar user experience.
Diff Match Patch is a high-performance library in multiple languages that manipulates plain text.
A intuitive, lightweight web framework in C for building modern web applications
TiXL is an open source software to create realtime motion graphics.
A simple tool used to retrieve chat messages from livestreams, videos, clips and past broadcasts. No authentication needed!
Rapid Engine is a game engine featuring a visual node-based scripting language called CoreGraph. Written in C with the Raylib library
Uncertainty is a C# library that uses LINQ to let developers easily express probabilistic computations and then inference over those computations.
Privileged is an authorization library for restricting resources by action, subject and qualifiers.
C# source generator for generating flexible bitfields for classes and structs, useful for low-level code (embedded or emulators).
Serializable dictionary class for Unity
Enable Drag&Drop subassets in Unity
The Deck: An Open-Source, Cross-Platform, Mobile, Turn by Turn Card Game Engine in Flutter
A Unity Inspector extension tool focusing on script fields inspector enhancement
A console app example using .NET Generic Host
hoedown / hoedown
Forked from vmg/sundownStandards compliant, fast, secure markdown processing library in C
Infrared remote library for ESP8266/ESP32: send and receive infrared signals with multiple protocols. Based on: https://github.com/shirriff/Arduino-IRremote/
pingcap/autoflow is a Graph RAG based and conversational knowledge base tool built with TiDB Serverless Vector Storage. Demo: https://tidb.ai
VRChat correct proportions, made easy in blender.
Email test server for development, written in Rust
A modern, lightweight, and customizable C# Discord library with Native AOT support, immutable caching, voice capabilities, and complete API coverage.
Blender addon for UV editing support (1.x for Blender 4 / 2.x for Blender 5) (ja/en)
EditorAttributes is a unity package that adds some extra editor attributes to your project to easily customize your editors without having to write any editor code.
🎷No ceremony, just code. Blazing fast, typesafe binary serialization.
Ready-to-use SRT / WebRTC / RTSP / RTMP / LL-HLS / MPEG-TS / RTP media server and media proxy that allows to read, publish, proxy, record and playback video and audio streams.
Specify a github or local repo, github pull request, arXiv or Sci-Hub paper, Youtube transcript or documentation URL on the web and scrape into a text file and clipboard for easier LLM ingestion
Build-time resource file support in C# projects.