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[ZScheduler] Store pointers to mutable references in stack memory to avoid reading them from the heap #9868
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kyri-petrou
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zio:series/2.x
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kyri-petrou:improve-zscheduler-mutable-references
May 20, 2025
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Is this because of the interface dispatch? I think we could override it even though it's marked
deprecatedOverridingUh oh!
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Yeap
I'm a bit worried that it'll make things a bit worse for the rest of the std library collections. My knowledge on the matter is not the best but I think that the more overrides a method has, it makes interface dispatches for that method slower. I could be wrong on that though, I vaguely remember reading that somewhere.