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Custom Hitsounds!

A fork of 111116's webosu. Added a section in settings for custom hitsounds.

  • Hitsounds must be in the .ogg format and multiple can be dragged in at once.

Here is a list of the required hitsounds:
[ 'normal-hitnormal.ogg', 'normal-hitwhistle.ogg', 'normal-hitfinish.ogg', 'normal-hitclap.ogg', 'normal-slidertick.ogg', 'soft-hitnormal.ogg', 'soft-hitwhistle.ogg', 'soft-hitfinish.ogg', 'soft-hitclap.ogg', 'soft-slidertick.ogg', 'drum-hitnormal.ogg', 'drum-hitwhistle.ogg', 'drum-hitfinish.ogg', 'drum-hitclap.ogg', 'drum-slidertick.ogg', 'combobreak.ogg', ]

Without these, webosu will automatically default to normal hitsounds. Any corrupt hitsounds will be replaced with default ones.

Files Modified:

  • settings.html
  • settings.js
  • initgame.js
  • sound.js

Original README:

A browser rhythm game where players click circles following rhythm of the music.

Powered by PixiJS. Beatmap source: Sayobot.

Note: This is an unofficial implementation of osu!. Scoring and judgement rules differ from official versions. Some music might not be perfectly syncing. Modes other than osu! (std) are unsupported.

Screenshots

web page:

webpage

game in action:

webpage

Hosting

Set up a web server with root directory located where index.html is in.

To host a separate live score, redirect send/fetch api requests to localhost:3000/3001 respectively, and change the api url in index.html and scripts/overlay/score.js accordingly. Then run:

nohup node api.js &

Todos (probably)

  • beatmap hitsounds
  • pp & user system

License Notes

Some media files are copyrighted by ppy and other people. Check their respective license before you use them.

About

➤⓵ web rhythm game (unofficial osu!) http://osugame.online/

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