- 103 Currently Listed
- 5 Textures Currently Listed
- New Formatting
- Removed Bloxstrap Presets Please use Bloxstrap
- Open the Bloxstrap Menu
- Fast Flags >> Fast Flags Editor >> Import Json
- Paste in the JSON
- Then you should be good to go and save!
{ "FFlagDebugGraphicsPreferMetal": "True" }{ "FFlagDebugGraphicsDisableDirect3D11": "True", "FFlagDebugGraphicsPreferVulkan": "True" }{ "FFlagDebugGraphicsDisableDirect3D11": "True", "FFlagDebugGraphicsPreferOpenGL": "True" }{ "FFlagDebugGraphicsPreferD3D11FL10": "True" }{ "FFlagDebugGraphicsPreferD3D11": "True" }{ "FFlagDebugRenderingSetDeterministic": "True" }😍
{ "FFlagDebugLuaHeapDump": "True" }{ "FIntRomarkStartWithGraphicQualityLevel": "1" }{ "FIntTerrainArraySliceSize": "4" }{ "FIntRenderShadowIntensity": "0" }{ "DFIntTaskSchedulerTargetFps": "9999" }
{ "DFIntTaskSchedulerTargetFps": "9999" }{ "DFFlagDebugEnableInterpolationVisualizer": "True" }{ "DFFlagDebugDrawBroadPhaseAABBs": "True" }{ "FIntCameraFarZPlane": "1" }{ "DFFlagDisableDPIScale": "True" }{ "DFIntDebugFRMQualityLevelOverride": "1" }Low
1 = 3
2 = 2
3 = 6
High
4 = 7
5 = 11
6 = 14
7 = 15
8 = 17
9 = 18
10 = 21
{ "DFIntDebugRestrictGCDistance": "1" }{ "FFlagGlobalWindRendering": "False", "FFlagGlobalWindActivated": "False" }{ "FIntRenderLocalLightUpdatesMax": "8", "FIntRenderLocalLightUpdatesMin": "6" }{ "FIntRenderLocalLightFadeInMs": "0" }[everything goes black on <3] [DFIntDebugFRMQualityLevelOverride is there to set your graphics to 10, You can change it to anything above 3: Click here to view ]
{ "DFIntRenderClampRoughnessMax": "-640000000", "DFIntDebugFRMQualityLevelOverride": "21" }{ "FFlagDisablePostFx": "True" }{ "DFFlagDebugPauseVoxelizer": "True" }{ "FFlagDebugSkyGray": "True" }{ "FIntRenderShadowIntensity": "0" }{ "DFIntCSGLevelOfDetailSwitchingDistance": "0", "FFlagGlobaDFIntCSGLevelOfDetailSwitchingDistanceL12lWindActivated": "0", "DFIntCSGLevelOfDetailSwitchingDistanceL23": "0", "DFIntCSGLevelOfDetailSwitchingDistanceL34": "0" }{ "FFlagNewLightAttenuation": "True" }Combine with Lighting Attenuation for better vision
{ "FFlagFastGPULightCulling3": "True" }Explnation: 0 makes white screen 1-3 makes other players have laggy movement, 4 is stable has better performance than 10 and less input lag
{ "DFIntMaxFrameBufferSize": "4" }{ "DFFlagTextureQualityOverrideEnabled": "True", "DFIntTextureQualityOverride": "3" }{ "DFIntPerformanceControlTextureQualityBestUtility": "-1" }{ "FIntFRMMinGrassDistance": "0", "FIntFRMMaxGrassDistance": "0", "FIntRenderGrassDetailStrands": "0", "FIntRenderGrassHeightScaler": "0" }{ "FIntDebugForceMSAASamples": "4" }{ "FIntRenderShadowmapBias": "75" }{ "FStringInGameMenuModernizationStickyBarForcedUserIds": "UserID" }{ "FStringReportAbuseMenuRoactForcedUserIds": "UserID_HERE", "FFlagEnableReportAbuseMenuRoactABTest2": "False", "FFlagEnableReportAbuseMenuRoact2": "False", "FFlagEnableReportAbuseMenuLayerOnV3": "False" }{ "DFIntMicroProfilerDpiScaleOverride": "100" }{ "FIntNewInGameMenuPercentRollout3": "10000" }{ "FFlagDebugAdornsDisabled": "True" }{ "FFlagDebugDontRenderUI": "True" }{ "FFlagTrackerLodControllerDebugUI": "True" }{ "FFlagEnableCommandAutocomplete": "False" }{ "FFlagEnableInGameMenuChrome": "True" }{ "FFlagChromeBetaFeature": "True", "FFlagEnableChromePinnedChat": "True", "FFlagEnableInGameMenuChrome": "True", "FFlagEnableInGameMenuChromeABTest": "True", "FFlagEnableInGameMenuChromeSignalAPI": "True", "FFlagPlayerListChromePushdown": "True", "FFlagEnableChromeEscapeFix": "True", "FFlagEnableChromeMicShimmer": "True", "FFlagPlayerListChromePushdown": "True" }{ "FFlagChromeBetaFeature": "False", "FFlagEnableChromePinnedChat": "False", "FFlagEnableInGameMenuChrome": "False", "FFlagEnableInGameMenuChromeABTest": "False", "FFlagEnableInGameMenuChromeSignalAPI": "False", "FFlagPlayerListChromePushdown": "False" }{ "FFlagEnableBubbleChatFromChatService": "False" }{ "FFlagCoreGuiTypeSelfViewPresent": "False" }{ "FFlagVoiceBetaBadge": "False", "FFlagTopBarUseNewBadge": "False", "FFlagEnableBetaBadgeLearnMore": "False", "FFlagBetaBadgeLearnMoreLinkFormview": "False", "FFlagControlBetaBadgeWithGuac": "False", "FStringVoiceBetaBadgeLearnMoreLink": "null" }{ "FFlagEnableChromePinnedChat": "True" }{ "DFIntCanHideGuiGroupId": "ID_HERE" }{ "FIntFullscreenTitleBarTriggerDelayMillis": "3600000" }{ "FIntFontSizePadding": "1" }{
"FStringPartTexturePackTable2022": "{\"glass\":{\"ids\":[\"rbxassetid://9873284556\",\"rbxassetid://9438453972\"],\"color\":[254,254,254,7]}}",
"FStringPartTexturePackTablePre2022": "{\"glass\":{\"ids\":[\"rbxassetid://7547304948\",\"rbxassetid://7546645118\"],\"color\":[254,254,254,7]}}",
"FStringTerrainMaterialTable2022": "",
"FStringTerrainMaterialTablePre2022": ""
}Others moved to Textures Branch
{ "DFIntSolidFloorPercentForceApplication": "-1000", "DFIntNonSolidFloorPercentForceApplication": "-5000" }{ "DFFlagSimHumanoidPhysics": "True" }{ "DFIntRaycastMaxDistance": "3" }{ "DFIntNewRunningBaseGravityReductionFactorHundredth": "1500" }{ "FIntPGSAngularDampingPermilPersecond": "-10000" }{ "FIntPGSAngularDampingPermilPersecond": "0" }{ "FFlagHumanoidOnlySetCollisionsOnStateChangeDefaultIsEnabled": "False", "FFlagHumanoidParallelFasterSetCollision": "True" }{ "DFIntDataSenderRate": "-1" }{ "DFIntS2PhysicsSenderRate": "1" }{ "DFIntS2PhysicsSenderRate": "1", "FIntPGSAngularDampingPermilPersecond": "0" }{ "DFFlagAssemblyExtentsExpansionStudHundredth": "-50" }{
{ "FIntPGSPenetrationMarginMax": "2147483647", "FIntPGSPenetrationMarginMin": "2147483647" }{ "FIntPGSPenetrationMarginMax": "2147483647", "FIntPGSPenetrationMarginMin": "2147483647", "DFFlagAssemblyExtentsExpansionStudHundredth": "-50" }{ "FIntPGSPenetrationMarginMax": "-100000000", "FIntPGSPenetrationMarginMin": "-100000000" }{ "DFIntDebugSimPhysicsSteppingMethodOverride": "10000000" }{ "DFIntMaxAltitudePDStickHipHeightPercent": "-200" }{ "DFFlagUnstickForceAttackInTenths": "-4" }{ "FFlagAdServiceEnabled": "False" }{ "FFlagDebugDisableTelemetryEphemeralCounter": "True", "FFlagDebugDisableTelemetryEphemeralStat": "True", "FFlagDebugDisableTelemetryEventIngest": "True", "FFlagDebugDisableTelemetryPoint": "True", "FFlagDebugDisableTelemetryV2Counter": "True", "FFlagDebugDisableTelemetryV2Event": "True", "FFlagDebugDisableTelemetryV2Stat": "True" }{ "FIntScrollWheelDeltaAmount": "140" }{ "FFlagTopBarUseNewBadge": "True", "FStringTopBarBadgeLearnMoreLink": "https://google.com/", "FStringVoiceBetaBadgeLearnMoreLink": "https://google.com/" }{ "FFlagSoundsUsePhysicalVelocity": "True" }{ "FStringDebugShowFlagState": "FLAG_HERE" }{ "FStringDebugShowFlagState": "DFIntTaskSchedulerTargetFps, ChannelName" }{ "DFIntConnectionMTUSize": "MTU_HERE" }{ "DFFlagDebugDisableTimeoutDisconnect": "True" }{ "FFlagEnableQuickGameLaunch": "True" }{ "DFIntVoiceChatRollOffMinDistance": "7", "DFIntVoiceChatRollOffMaxDistance": "80" }{ "DFFlagOrder66": "True" }{ "FFlagDebugForceChatDisabled": "True" }{ "DFIntMaxLoadableAudioChannelCount": "1" }Adds an UI in game, which highlights any part player touches (like ground, Meshes etc.). It's a non-functioning UI too. Also adds a blue circle to your humanoid.
{ "FFlagDebugHumanoidRendering": "True" }{ "FFlagReconnectDisabled": "True", "FStringReconnectDisabledReason": "You're stupid and I hate you" }{ "FFlagDebugDisplayFPS": "True" }{ "FStringWhitelistVerifiedUserId": "UserID_HERE" }{ "FFlagOverridePlayerVerifiedBadge": "True" }{ "FFlagDebugDisplayUnthemedInstances": "True" }{ "FFlagDebugLightGridShowChunks": "True" }{ "FIntRobloxGuiBlurIntensity": "0" }{ "DFFlagEnableDynamicHeadByDefault": "False" }{ "FFlagFailsafeHumanoid_3": "True" }{ "FFlagDebugDefaultChannelStartMuted": "False" }{ "FFlagDebugTextBoxServiceShowOverlay": "True" }{ "FIntV1MenuLanguageSelectionFeaturePerMillageRollout": "0" }{ "FFlagChatTranslationSettingEnabled3 ": "False" }{ "FIntCameraMaxZoomDistance": "9999" }{ "DFIntMaxActiveAnimationTracks": "0" }{ "DFIntRemoteEventSingleInvocationSizeLimit": "1" }{ "FIntParallelDynamicPartsFastClusterBatchSize": "1" }Make Your Own Custom Roblox Textures [Github Repo Link]
MEGA FLAG LIST [Bloxstrap Server]
Bloxstrap [Github Repo Link]
NVIDIA Shaders Guide [Github Repo Link]
EnableAnselForRoblox [Github Repo Link]
potato fflags [Github Repo Link]
Fake Roblox Player Internal Patcher [Download Link]
DFIntFreeFallBalanceP
DFIntFreeFallOrientationP
DFIntGettingUpBalanceD
DFIntGettingUpBalanceP
DFIntLandedBalanceD
DFIntLandedBalanceP
DFIntNewRunningBaseAltitudeD
DFIntNewRunningBaseAltitudeP
DFIntRunningBaseAltitudeD
DFIntRunningBaseAltitudeP
DFIntRunningBaseOrientationP
FFlagDebugSimIntegrationStabilityTesting
FFlagSimIslandizerManager
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- Creation Date: 9:46 PM 08/25/2023
- Github Publish Date: 12/26/2023