GGG Staff Tracker
ThreadPosterTime
Cast on Crit lets you select WS1 or 2 for sub-skills, but if you do, CoC is disabled on the other WS Jatin_GGG#0000 01/16
Thanks for your report, I'll pass this on.
[staff]#220400
#210979[/staff]
Claw mastery instant leech - bugged/zero effect Aria_GGG#9280 01/16
Thanks for reporting and bumping this! I've raised it internally.
His Winnowing Flame bugs Jatin_GGG#0000 01/16
Thanks for your report.

It is intended that it cannot Ignite as it is a Payoff skill, it cannot apply the Debuff it interacts with.

Will pass on that the skill is applying Critical Weakness without any mention of it.

[staff]#220399[/staff]
"Your stash tab with the XXX Affinity does not have enough space for this item" Bug Jatin_GGG#0000 01/16
Thanks for your report, I'll pass this on. [staff]#220173[/staff]
The Coming Calamity Heroic Armour and support gems disappear when Socket Amanamu’s Gaze Jatin_GGG#0000 01/16
Thanks for your report, we're looking into this. [staff]#207644[/staff]
lightning warp bug Jatin_GGG#0000 01/16
Thanks for your report, we're looking into this. [staff]#217602[/staff]
0.4.0d Hotfix 2 Adam_GGG#0000 01/16
[h3]0.4.0d Hotfix 2[/h3]
  • Temple Crystals and Medallion maximums are now shared between other characters on your account. Players will need to log into their characters to share their highest maximum.
Path of Exile Talent Competition Community_Team#0000 01/16
The Path of Exile Talent Competition has returned! This talent competition is all-inclusive for both Path of Exile and Path of Exile 2 and themed around the latest expansions for both games, the Keepers of the Flame and The Last of the Druids. Your talent could be anything from fan art, videos, music, cosplay, baking, crafts, gifs, screenshots, comics, interpretive dance or anything else you can think of!

Please note that for this talent competition, we will not be accepting written/text based submissions such as poems or short stories.

Prizes


Top Three Winners
  • Signed Currency Periodic Table Poster
  • Your choice of Path of Exile Deskpad
  • Your choice of two Path of Exile T-shirts
  • A random Path of Exile Pin
  • Chaos Orb or Celestial Cat Socks
  • Your choice of an Armour Set (an Armour Set from the list below)
  • Your choice of a Portal Effect (a Portal Effect from the list below)
  • Your choice of Footprints Effect (Footprints Effect from the list below)

4-5th Place
  • Signed Currency Periodic Table Poster
  • Your choice of one Path of Exile T-shirt
  • Chaos Orb or Celestial Cat Socks
  • A random Path of Exile Pin
  • Your choice of an Armour Set (an Armour Set from the list below)
  • Your choice of a Portal Effect (a Portal Effect from the list below)
  • Your choice of Footprints Effect (Footprints Effect from the list below)

6-10th Place
  • Your choice of one Path of Exile T-shirt
  • Chaos Orb or Celestial Cat Socks
  • A random Path of Exile Pin
  • Your choice of a Portal Effect (a Portal Effect from the list below)
  • Your choice of Footprints Effect (Footprints Effect from the list below)

11-20th Place
  • Your choice of a Portal Effect (a Portal Effect from the list below)

Runners-Up
  • 1 x The Last of the Druids Mystery Box

Microtransaction Prize Pool


List of Armour Sets
  • Arachnamagus Armour Set
  • Arctic Armour Set
  • Ashcaller Armour Set
  • Celestial Armour Set
  • Cerulean Crustacean Armour Set
  • Coral Crustacean Armour Set
  • Darkwood Armour Set
  • Deepwater Armour Set
  • Eldritch Monarch Armour Set
  • Eldritch Royalty Armour Set
  • Elven Knight Armour Set
  • Executioner Armour Set
  • Havenwood Armour Set
  • Immortal Body Armour Set
  • Immortal Spirit Armour Set
  • Legion Commander Armour Set
  • Misery Armour Set
  • Myrmidon Armour Set
  • Nethermancer Armour Set
  • Project Armour Set
  • Scarlet Clay Mage Armour Set
  • Scourge Commander Armour Set
  • Sin Armour Set
  • Snowcaller Armour Set
  • Suffering Armour Set
  • Violet Clay Mage Armour Set
List of Portal Effects
  • Albino Toad King Portal Effect
  • Amber Jellyfish Portal Effect
  • Arachnamagus Portal Effect
  • Arctic Crystal Portal Effect
  • Astral Portal Effect
  • Auspicious Gargoyle Portal Effect
  • Azure Shardbound Portal Effect
  • Bloodsoaked Gargoyle Portal Effect
  • Cane Toad King Portal Effect
  • Crimson Paladin Portal Effect
  • Cursebringer Portal Effect
  • Deepwater Portal Effect
  • Demonic Shardbound Portal Effect
  • Divergence Portal Effect
  • Divine Shardbound Portal Effect
  • Halls of the Dead Portal Effect
  • Harmony Portal Effect
  • Heritage Portal Effect
  • Lunar Paladin Portal Effect
  • Marble Gargoyle Portal Effect
  • Maven Portal Effect
  • Mist Portal Effect
  • Opal Jellyfish Portal Effect
  • Overgrown Gargoyle Portal Effect
  • Overseer Portal Effect
  • Regal Shardbound Portal Effect
  • River Toad King Portal Effect
  • Sacred Wisps Portal Effect
  • Scavenger Portal Effect
  • Siren Portal Effect
  • Solar Paladin Portal Effect
  • Thundering Portal Effect
  • Turquoise Jellyfish Portal Effect
  • Vulcan Portal Effect
  • Zenith Portal Effect
List of Footprint Effects
  • Arcane Footprints Effect
  • Arctic Footprints Effect
  • Blighted Footprints Effect
  • Blood Tendrils Footprints Effect
  • Darkshard Footprints Effect
  • Deepwater Footprints Effect
  • Delirious Footprints Effect
  • Divergence Footprints Effect
  • Dragon Hunter Footprints Effect
  • Ebony Footprints Effect
  • Fire Footprints Effect
  • Ghostflame Footprints Effect
  • Gore Footprints Effect
  • Harmony Footprints Effect
  • Harvest Seed Footprints Effect
  • Huntsman Footprints Effect
  • Ice Footprints Effect
  • Infernal Footprints Effect
  • Ink Tendrils Footprints Effect
  • Lightning Footprints Effect
  • Madcap Footprints Effect
  • Misery Footprints Effect
  • Necrotic Footprints Effect
  • Nightfall Footprints Effect
  • Overseer Footprints Effect
  • Pure Light Footprints Effect
  • Radiant Footprints Effect
  • Scavenger Footprints Effect
  • Siren Footprints Effect
  • Synthesised Footprints Effect
  • Webbed Tendrils Footprints Effect
  • Wild Footprints Effect
  • Wrangler Footprints Effect

How to Enter


Just post your entry to this thread to be entered into the competition. It's ideal if your content is easy to consume. A general guide for this is that your submission should take no longer than five minutes to listen to or view. It's permitted to post content that is longer than five minutes but in some cases it may put your submission at a disadvantage if it's significantly difficult to engage with your content.

The winning submissions will be selected based the following criteria:
  • How skillfully your talent has been executed.
  • How true it remains to the theme of Keepers of the Flame for Path of Exile 1 and The Last of the Druids for Path of Exile 2.
  • How compelling or entertaining the submission is.

Conditions


  • The competition will run from the time of this post until Feb 12, 2026 12:00 PM (GMT+8) (this is displayed in your local time). Submissions made after this time will not be counted.
  • Any work that is submitted must be your own and must be created after the launch of this competition.
  • AI generated art, audio, and visuals will not be accepted. We reserve the right to disqualify your entry if we believe that it is AI generated.
  • Multiple submissions are welcome.
  • If you want to create a montage or mash-up of other artists' work or videos, this is permitted as long as it follows all legal guidelines of fair use standards.

Best of luck to everyone who is participating in this competition! We have always loved seeing the Path of Exile-related content that you create and once again are eager to see what you'll come up with this time.
0.4.0d Hotfix 1 Adam_GGG#0000 01/15
[h3]0.4.0d Hotfix 1[/h3]
  • Fixed a client crash where Disciple of Varashta minions would crash their party members.
  • Fixed a bug where Disciple of Varashta minions could be stuck off-screen.

This patch has been deployed without restarting the servers. You will need to restart your client in order to receive the client changes in this patch.
0.4.0d Restart Fix Kieren_GGG#0000 01/15
[h3]0.4.0d Restart Fix[/h3]
  • Fixed a bug introduced in 0.4.0d which could prevent you returning to your old Vaal Ruins instance, causing your temple to destabilise.
Temple auto closed on me when i left the red portal Arthur_GGG#0000 01/15
We're investigating this. Thanks for the report.
Controlled Destruction Mark_GGG#0000 01/15
Increases and Reductions refers only to modifiers using the terms "increased" or "reduced" (additively stacking modifiers). More damage (multiplicatively stacking) is a modifier to damage, but is not an increase to damage.
0.4.0d Patch Notes Kieren_GGG#0000 01/15

0.4.0d Patch Notes

Fate of the Vaal League Changes and Improvements
  • Players who die during the Architect or Atziri boss fights in Atziri's Temple can now respawn in a new instance of the Temple with most other content removed, similar to how endgame maps work.
  • Improved the Holten league mechanic placement variance and re-enabled Energized Crystals.
  • Atziri's Chambers now correctly connects to any room placed next to it.
  • The Temple now requires a minimum of 1 room placed each run before opening. This is to ensure players don't accidentally open the Temple before placing rooms and better guide new players in their first Temple. You can bypass this restriction by holding Ctrl while clicking on the Run Temple button. Gamepad users will instead get a confirmation prompt that they must agree to.
  • Added user feedback on the Temple Map for if a room is completed or unreachable.
  • The Temple map screen mod list now shows the list of mods applying to the current temple if opened from inside a temple.
  • Updated the information on rooms when hovered in the Temple Map to show possible upgrades.
  • Added description text to Atziri's Chambers to clarify how to unlock the room.
  • Updated the Temple Destabilisation keyword to clarify random vs room completion destabilisation.
  • Fixed a bug where some monsters inside the Vaal Temple were not receiving the intended amount of Monster Effectiveness
  • Fixed a bug where transcendent limbs could be kept after dying.
  • Fixed a bug where non-Temple owners could see dropped Temple Medallions, despite being unable to interact with them.
  • Fixed a bug where Unique reliquary displays found in the Temple could not be opened while playing in couch co-op.
  • Fixed the maximum medallion check for couch co-op, preventing players from picking up medallions if the Temple owner has the maximum amount.
General Changes
  • The character sheet now displays how much item armour, evasion and/or energy shield you have.
  • Skills which reserve spirit now display their final, modified spirit reservation on the skill information popout.
  • Added buff names to the buff hover information on enemies.
  • Passive Skill Tree Notable Anointment displays no longer require the player to first pickup a Distilled Emotion. These can be viewed by holding ALT when hovering a notable passive on any character.
  • Adjusted the damage of the following bosses found inside of the Trial of Chaos:
    • Overall lowered the damage dealt by Bahlak, The Sky Seer
    • Overall increased the damage dealt by Uxmal, the Beastlord
  • All Quadrilla monster variants have been working out and now deal more damage.
  • Reduced the damage of the 'Vornas, the Fell Flame' and 'Morvak, the Infernal' bosses.
  • Phantasmal Arrow no longer targets the ground. This fixes various range bugs it had with additional projectiles and Barrage.
  • Spectral Fire now uses the player's stats for calculating its area of effect and dealing damage.
  • Updated the Spectral Fire keyword to correctly state that damage modifiers do not scale the explosion further, this is purely a description change.
  • Socketing an augment now shows distinct art representing the augment in that socket, rather than a generic rune image.
  • Added an info popup when hovering the button to run Logbooks to make it clear you must first select a destination area.
  • Updated the weapon requirement for the Smith of Kitava's Temper Weapon skill to explicitly state that it cannot be used with Talismans.
  • Updated the Slow keyword to state monsters cannot be slowed below 25% of their base speed.
  • Further improved texture streaming to help prevent the unloading of active textures.
Bug Fixes
  • Fixed an issue where The Immured Fury wouldn't spawn.
  • Fixed a bug where skills that could cancel other skills would try walk into range when clicking far away using click to move. This also fixes a case where Dodge Roll could be used to cancel a skill then cancelled again after, as now the Dodge Roll happens immediately.
  • Fixed the Fury of the Mountain Skill being capable of being used without Mana.
  • Fixed a bug where Amanamu's Gaze and Queen of the Forest were preventing the movement speed modifier from sprinting, unless you had both of them.
  • Fixed a bug where players could travel to child instances via waypoints.
  • Fixed Abyss Atlas Passive Skills that applied to Depths Chance were not applying to Boss Depths Chance.
  • Fixed a bug where Devour could not consume your minions when Sacrifice was active.
  • Fixed some cases where you could get stuck on objects when using Rend and Devour.
  • Fixed a visual bug where Spectral Fire's visual explosion was half its intended size.
  • Fixed a bug where Raging Spirits couldn't be targeted by Skeletal Arsonist's Explosive Demise command skill
  • Fixed a bug where Fate of the Vaal encounters in Spires of Deshar, Matlan Waterways and Solitary Confinement didn't have a guaranteed reward.
  • Fixed a bug where Abyssal Eyes were not included in Socketed Item counts, notably on Morior Invictus.
  • Fixed a bug where certain cosmetic shapeshift ability effects weren't displaying (e.g. the fiery bear paws of Walking Calamity).
  • Fixed a bug where bosses spawned from the Fate of the Vaal encounters would prevent the Holten Estate or Derelict Mansion bosses from functioning.
  • Fixed a bug where the atlas passive nodes for increasing the chance of spawning monsters loyal to Amanamu and Ulaman boosted the other faction.
  • Fixed an issue where the Headhunter Unique was sharing visual effects from The Flesh Poppet Unique.
  • Fixed several conversation topics that had empty dialogue for Druids.
  • Fixed a bug where the Abyssal Tornado Effect Microtransaction would remain visible forever if it has absorbed shocked ground.
  • Fixed the Lunar Blessing howl moon beam effect being spawned twice
  • Fixed a bug where the Unique Jewel Prism of Belief could not roll modifiers for Living Bomb.
  • Fixed Uhtred supports counting Meta gems as Support Gems when determining whether their effect applies or not.
  • Fixed a bug where the Kulemak's Desecration mod would not work around certain monsters when stolen by the player.
  • Fixed a bug that prevented Orbs of Chance being used on Life and Mana Flasks that had a non-boss drop Unique Flask on their base type.
  • Fixed an issue where the Trial of the Sekhemas Map Pin wasn't highlighted correctly in the World Map while you were on the Ascent to Power quest.
  • Fixed a bug where Walking Calamity's meteors displayed attack speed scaling in the skill popout window.
  • Fixed a bug where Rampage's displayed damage in the skill popout window scaled with attack speed.
  • Fixed a bug where textures would appear blurred on the Xbox Series X.
  • Fixed a bug where the Phoenix Dodge Roll effect was invisible on PS5.
  • Fixed a common client crash on Xbox.
  • Fixed a crash when using Firestorm.
  • Fixed a crash when unsocketing Garukhan's Resolve from a Crossbow ammo skill.
  • Fixed a crash when using Hollow Palm Technique.
Adonia's Ego - Pinnacle of Power Jatin_GGG#0000 01/14
Thanks for your report, I'll pass this on.
Slow effect stays on during mapping Jatin_GGG#0000 01/14
Thanks for your report, I'll pass this on.
Ritualist - Crossbow model disappears after using Ritual Sacrifice Jatin_GGG#0000 01/14
Thanks for your report, I'll pass this on.
[BUG] Ice-Tipped Arrows completely broken while mounted on Rhoa Jatin_GGG#0000 01/14
Thanks for your report, I'll pass this on.
BUILD BREAKING Rhoa Mount bug with Weapon Swap Jatin_GGG#0000 01/14
Thanks for your report, I'll pass this on.
Decaying Hex Jatin_GGG#0000 01/14
Thanks for your report, I'll pass this on.
Minions get stuck in the temple when entering a room Jatin_GGG#0000 01/14
Thanks for your report, I'll pass this on.
GGG Tracker
ThreadPosterTime
New patch making your temple auto close Natalia_GGG 01/15

Hi, we're investigating this

Edit: we're restarting the realm to deploy the fix.

Edit

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