mlua is binding to Lua programming language for Rust with a goal to provide safe (as far as it's possible), high-level, easy-to-use, practical, and flexible API. Started as rlua fork, mlua supports Lua 5.4, 5.3, 5.2, 5.1 (including LuaJIT) and Roblox Luau and allows to writing of native Lua modules in Rust as well as the use of Lua in a standalone mode. mlua tested on Windows/macOS/Linux including module mode in GitHub Actions on x86_64 platform and cross-compilation to aarch64 (other targets are also supported).
Features
- mlua uses feature flags to reduce the amount of dependencies
- Choose only required set of features
- Documentation available
- Activate LuaJIT support with partial compatibility with Lua 5.2
- Enable async/await support (any executor can be used, eg. tokio or async-std)
- Add serialization and deserialization support to mlua types using serde framework
Categories
Software DevelopmentLicense
MIT LicenseFollow mlua
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