Wumpus World Game is based on knowledgebase agents and is described in the book , Artificial Intelligence : A Modern Approach (Russel - Norvig).

This is an implementation of Wumpus World (a Knowledgebase agent game) using csharp alongside prolog with a GUI.

C# has the main environment of the game and the GUI
The GUI was created using WPF , Windows Presentation Foundation
Prolog is used as the knowledgebase of the agent of Wumpus World
In order for C# to communicate with Prolog a Csharp interface is used SWI-Prolog.
Author: Abdulrahman Zakrt
Date: Jan.02, 2018

Requirements
This implementation of Wumpus World uses prolog and is based on Dotnet and requires the following:

64 bit windows machine , Currently the game only supports 64 bit machines
SWIPL(v6.6.6) 64 bit (Installed automatically by the game if not available)
Latest Version of DotNet (Installed automatically by windows)
How to Use
In order to use the GUI only you can use the setup.exe in the SetupFiles.

Features

  • Wumpus World Game
  • GUI Interface
  • Prolog Integrated
  • KnowledgeBase Visible while playing
  • Steps are shown taken by agent
  • Resizable board and number of pits and wumpuses

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Additional Project Details

Operating Systems

Windows

Intended Audience

Other Audience, Science/Research

User Interface

Win32 (MS Windows)

Programming Language

C#, Prolog

Related Categories

C# Puzzle Games, C# Artificial Intelligence Software, C# Intelligent Agents, Prolog Puzzle Games, Prolog Artificial Intelligence Software, Prolog Intelligent Agents

Registered

2018-01-10