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Controversies surrounding the fighting game series Mortal Kombat

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  • controversias que ocurrieron sobre la serie de videojuegos de pelea Mortal Kombat (es)
  • controversies surrounding the fighting game series Mortal Kombat (en)
  • 电子游戏争议 (zh)
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  • left (en)
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  • On a couple of occasions there have been cheats which opened up taboo content and caused concern amongst the devout followers of Mary Whitehouse. Mortal Kombat had bloody violence as a standard feature in the arcades, but when it came home the ketchup needed to be activated with a code. Every version had this feature, with the exception of the versions on Nintendo's consoles due to content guidelines. Mortal Kombat became one of the key games leading to the 1993 US Senate hearings on videogame violence, which led to the creation of the ESRB. While Nintendo had proudly trumpeted its less violent Mortal Kombat, the lure of the dollar was too much and Mortal Kombat II was released with blood on all formats. (en)
  • In the past year, some very violent and offensive games have reached the mark, and of course I'm speaking about Mortal Kombat and Night Trap. (en)
  • I think a lot of the attention the game got in regards to its violence came from people who never played the game and weren't really aware of the subject matter. They weren't looking at it as a player. They were looking at it as an outside observer who doesn't play the product. Even with games today, if someone who doesn't play a game is shown snippets of a game, their reaction is going to be different than actually sitting down and experiencing the game. If you look at it out of context, it's worse than it actually is. (en)
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  • "Sex and violence", Retro Gamer (en)
  • Mortal Kombat co-creator John Tobias (en)
  • Nintendo of America vice president Howard Lincoln, testifying before the U.S. Congress on the video game violence controversy in 1993 (en)
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  • Controversies surrounding Mortal Kombat (en)
  • 真人快打相關爭議 (zh)
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