| Name | ID | Description | Type |
|---|---|---|---|
| Up Direction | U | The up direction for the calculation of the initial orientation. | Vector |
| Acceleration | A | The vector of the Quelea's acceleration. | Vector |
| Lifespan | L | Number of timesteps that the Quelea will be alive for. If negative, lifespan will be infinite. | Integer |
| Mass | M | Affects how strongly the Quelea reacts to forces. Larger masses will lead to more cumbersome movement. | Number |
| Body Size | B | The diameter of the extent of the Quelea's bounds. This is used for collision detection among other things. | Number |
| History Length | N | The number of past positions to remember for each Quelea. | Integer |
| Name | ID | Description | Type |
|---|---|---|---|
| Particle Quelea Settings | PQS | A particle is a point that can be affected by forces that do not require a perception of its surroundings or used to supply settings for an agent. | Goo |
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