About Me
I am Acrilic, a first-year Computer Engineering student at the Technical University of Madrid. I maintain a strictly faceless persona to focus on technical craft, ideas and engineering reality. I operate across the entire computing spectrum spanning hardware, software, high-level abstractions and low-level architecture.
Engineering Profile
- Systems Programming: Rust and C. Architectural focus targets ownership, zero-cost abstractions, minimal allocation and explicit error handling.
- Security Posture: Ethical hacking, red teaming, blue teaming, purple teaming and digital forensics.
- Hardware Design: Core logic architecture modeled via Logisim Evolution.
- Environments: Arch-based Linux (EndeavourOS), Debian and WSL.
Multidisciplinary Production
Beyond engineering, I execute across several creative and analytical domains:
- Writing: Authors philosophical essays, technical documentation and narrative fiction.
- Media & Content: Produces educational engineering media.
- Design: Structures UI/UX interfaces for ergonomics and applies typography for aesthetic density.
- Narrative & Worldbuilding: Constructs story frameworks and conceptualizes characters.
- Archival: Curates physical literature and technical manual collections.
Operations and Assets
I have an organization called Yutila, which is an independent community of developers crafting open-source software, interactive media and hardware. We focus on building applications, games and tools centered on privacy, security and digital freedom.
My Archive
Beyond software and hardware, I maintain an open-access library of technical documentation, philosophical essays, and research papers under the Open To All (OTA) public license.
Network
A collection of interesting nodes in my network.
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Spider-Kyle - Student, software engineer and gamedev