The Game Boy: A Technical Marvel of Handheld Gaming
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in [email protected] from [email protected] on 05 Jan 04:45
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in [email protected] from [email protected] on 05 Jan 04:45
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The MP3 Revolution: How a German Innovation Changed Music Forever
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in [email protected] from [email protected] on 03 Jan 15:27
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in [email protected] from [email protected] on 03 Jan 15:27
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Let's welcome 2026 with fireworks in JavaScript!
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in [email protected] from [email protected] on 31 Dec 01:27
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in [email protected] from [email protected] on 31 Dec 01:27
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Memory Safety Philosophies: Rust vs C++
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in [email protected] from [email protected] on 25 Dec 05:04
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in [email protected] from [email protected] on 25 Dec 05:04
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Minesweeper game in 100 lines of pure JavaScript
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in [email protected] from [email protected] on 23 Dec 05:35
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in [email protected] from [email protected] on 23 Dec 05:35
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Golang Failure Handling & Retry Mechanisms
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in [email protected] from [email protected] on 15 Dec 17:09
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in [email protected] from [email protected] on 15 Dec 17:09
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What's Coming for Linux in 2026
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in [email protected] from [email protected] on 12 Dec 18:13
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in [email protected] from [email protected] on 12 Dec 18:13
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The Browser Wars: Netscape Navigator vs Internet Explorer
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in [email protected] from [email protected] on 05 Dec 2025 05:35
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in [email protected] from [email protected] on 05 Dec 2025 05:35
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Esoteric Programming Languages: Rockstar, Tabloid, Baby Language, Ook!, Chef
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in [email protected] from [email protected] on 03 Dec 2025 01:57
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in [email protected] from [email protected] on 03 Dec 2025 01:57
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Interactive Metaballs in JavaScript
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in [email protected] from [email protected] on 26 Nov 2025 03:51
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in [email protected] from [email protected] on 26 Nov 2025 03:51
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How to emulate ZX Spectrum on emulated Commodore 64 on emulated DOS on emulated Windows on Linux
(slicker.me)
in [email protected] from [email protected] on 19 Nov 2025 05:37
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in [email protected] from [email protected] on 19 Nov 2025 05:37
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Interactive Newton's cradle in JavaScript
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in [email protected] from [email protected] on 17 Nov 2025 05:30
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in [email protected] from [email protected] on 17 Nov 2025 05:30
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Animated Particle Constellations
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in [email protected] from [email protected] on 14 Nov 2025 03:47
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in [email protected] from [email protected] on 14 Nov 2025 03:47
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The Browser Wars: Netscape Navigator vs Internet Explorer
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in [email protected] from [email protected] on 09 Nov 2025 05:07
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in [email protected] from [email protected] on 09 Nov 2025 05:07
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Animated particle constellations in 42 lines of JavaScript
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in [email protected] from [email protected] on 04 Nov 2025 03:12
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in [email protected] from [email protected] on 04 Nov 2025 03:12
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Animated Plasma Effect with Ebiten
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in [email protected] from [email protected] on 02 Nov 2025 21:38
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in [email protected] from [email protected] on 02 Nov 2025 21:38
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Fractal graphics - click to zoom (Macroquad)
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in [email protected] from [email protected] on 01 Nov 2025 04:29
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in [email protected] from [email protected] on 01 Nov 2025 04:29
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Fractal graphics - click to zoom (Macroquad)
(slicker.me)
in [email protected] from [email protected] on 01 Nov 2025 05:02
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in [email protected] from [email protected] on 01 Nov 2025 05:02
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A simple remake of an 8 bit minigame in ~150 lines of pure JavaScript
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in [email protected] from [email protected] on 29 Oct 2025 07:15
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in [email protected] from [email protected] on 29 Oct 2025 07:15
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Interactive Torus in JavaScript
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in [email protected] from [email protected] on 28 Oct 2025 00:16
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in [email protected] from [email protected] on 28 Oct 2025 00:16
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Atari 2600, SNES & PS1 - specs comparison
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in [email protected] from [email protected] on 19 Oct 2025 20:50
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in [email protected] from [email protected] on 19 Oct 2025 20:50
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Why the Atari 2600 was breakthrough technology
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in [email protected] from [email protected] on 16 Oct 2025 22:39
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in [email protected] from [email protected] on 16 Oct 2025 22:39
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Amiga vs. Atari ST: A rivalry that defined 16-bit home computing
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in [email protected] from [email protected] on 14 Oct 2025 17:06
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in [email protected] from [email protected] on 14 Oct 2025 17:06
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The Console That Wasn’t: How the Commodore 64 Outsold Game Consoles
(slicker.me)
in [email protected] from [email protected] on 09 Oct 2025 13:58
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in [email protected] from [email protected] on 09 Oct 2025 13:58
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Fern fractal in JavaScript
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in [email protected] from [email protected] on 09 Oct 2025 05:38
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in [email protected] from [email protected] on 09 Oct 2025 05:38
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Goldmine in 200 lines of pure JavaScript
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in [email protected] from [email protected] on 29 Jun 2025 04:19
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in [email protected] from [email protected] on 29 Jun 2025 04:19
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Sierpinski triangle programs by 5 AI models
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in [email protected] from [email protected] on 20 Jun 2025 19:49
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in [email protected] from [email protected] on 20 Jun 2025 19:49
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Gameshow paradox - interactive simulation in JavaScript
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in [email protected] from [email protected] on 15 Jun 2025 04:36
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in [email protected] from [email protected] on 15 Jun 2025 04:36
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A silly contraption using a JavaScript physics engine
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in [email protected] from [email protected] on 17 May 2025 01:59
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in [email protected] from [email protected] on 17 May 2025 01:59
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Angry Chickens 2 - Easter slingshot game (JavaScript tutorial)
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in [email protected] from [email protected] on 18 Apr 2025 04:08
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in [email protected] from [email protected] on 18 Apr 2025 04:08
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Animated quadratic curves
(slicker.me)
in [email protected] from [email protected] on 07 Mar 2025 03:09
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in [email protected] from [email protected] on 07 Mar 2025 03:09
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Exporting 2d bone animation from Blender (14 lines of Python) to vanilla JavaScript (35 lines)
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in [email protected] from [email protected] on 05 Jan 2025 15:48
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in [email protected] from [email protected] on 05 Jan 2025 15:48
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"Stick Champ" game in 90 lines of pure #JavaScript
(slicker.me)
in [email protected] from [email protected] on 09 Dec 2024 04:00
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in [email protected] from [email protected] on 09 Dec 2024 04:00
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Flood fill - image transition effect in 16 lines of pure JavaScript
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in [email protected] from [email protected] on 18 Oct 2024 21:30
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in [email protected] from [email protected] on 18 Oct 2024 21:30
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How to emulate ZX Spectrum on emulated Commodore 64 on emulated DOS on emulated Windows on Linux
(slicker.me)
in [email protected] from [email protected] on 12 Oct 2024 04:04
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in [email protected] from [email protected] on 12 Oct 2024 04:04
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Rainbow glow doodle in 23 lines of pure JavaScript
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in [email protected] from [email protected] on 05 Oct 2024 12:16
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in [email protected] from [email protected] on 05 Oct 2024 12:16
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Animated particle constellations - only 42 lines of pure JavaScript
(slicker.me)
in [email protected] from [email protected] on 08 Sep 2024 13:36
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in [email protected] from [email protected] on 08 Sep 2024 13:36
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How to emulate ZX Spectrum on emulated Commodore 64 on emulated DOS on emulated Windows on Linux
(slicker.me)
in [email protected] from [email protected] on 17 Aug 2024 13:49
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in [email protected] from [email protected] on 17 Aug 2024 13:49
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An idle game in 200 lines of JavaScript
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in [email protected] from [email protected] on 03 Aug 2024 11:59
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in [email protected] from [email protected] on 03 Aug 2024 11:59
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"Goldmine" - an idle game in 200 lines of pure JavaScript
(slicker.me)
in [email protected] from [email protected] on 03 Aug 2024 11:55
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in [email protected] from [email protected] on 03 Aug 2024 11:55
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