RecallClient

  • RecallClient facilitates recall functionality, enabling communication between a third-party game server and the Play Games Services server.

  • The primary method, requestRecallAccess(), provides a RecallAccess object for this server-to-server communication.

public interface RecallClient

A client for the recall functionality.

Public Method Summary

abstract Task<RecallAccess>
requestRecallAccess()
Returns a RecallAccess to use for server-to-server communication between the 3p game server and Play Games Services server.

Public Methods

public abstract Task<RecallAccess> requestRecallAccess ()

Returns a RecallAccess to use for server-to-server communication between the 3p game server and Play Games Services server.