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Sailing on the seas...
๐Ÿดโ€โ˜ ๏ธ
Sailing on the seas...

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5aitama/README.md

Hi ๐Ÿ‘‹

I'm a 28 yo ๐ŸŒฑ developer ๐Ÿ’ป

I โค๏ธ games and I am facinated by computer graphics. I also love all kind of procedural algorithm (like Perlin Noise or Marching Cube and code optimizations. On this github you can found lot of things that have a relation with.

Links

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  1. Atomic Atomic Public

    A Rust | C cross-platform game engine

    C 1

  2. LoveGPU LoveGPU Public

    What we can do with GPU and math is so beautiful

    C#

  3. Art-.2 Art-.2 Public

    Terraced like procedural terrain made with Unity DOTS

    C# 22 2

  4. Art-.3 Art-.3 Public

    Implementation of marching cubes algorithm using only Unity DOTS !

    Smalltalk 4

  5. Saitama.TerracedTerrain Saitama.TerracedTerrain Public

    C# library that allows you to easily create terraced terrain like the godus game.

    C# 4 1