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║ P Y T H O N ▸ D I G I T A L C R E A T O R ║
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┌─[Enyanwuma@github]─[~/profile]
└──╼ $ cat about.txt
[INITIALIZING PROFILE...]
▰▰▰▰▰▰▰▰▰▰▰▰▰▰▰▰▰▰▰▰ 100%
╔══════════════════════════════════════════════════════════╗
║ DESIGNATION: Software Engineer & Digital Creator ║
║ LOCATION: Cyberspace ║
║ MISSION: Transform ideas into interactive experiences ║
║ STATUS: Online & Building ║
╚══════════════════════════════════════════════════════════╝
I architect digital experiences at the intersection of code, 3D art, and
creative design. From scalable software systems to photorealistic 3D models,
I bring visions to life through technology.📊 SYSTEM METRICS
┌─────────────────────────────────────────────────────────────┐______________
│ SKILL DISTRIBUTION │
├─────────────────────────────────────────────────────────────┤
│ │
│ SOFTWARE ENGINEERING ▰▰▰▰▰▰▰▰▰▰▰▰▰▰▰▰▱▱▱▱ 85% │
│ 3D MODELING & BLENDER ▰▰▰▰▰▰▰▰▰▰▰▰▰▰▰▰▰▱▱▱ 90% │
│ GRAPHIC DESIGN ▰▰▰▰▰▰▰▰▰▰▰▰▰▰▱▱▱▱▱▱ 75% │
│ CONTENT CREATION ▰▰▰▰▰▰▰▰▰▰▰▰▰▰▰▰▱▱▱▱ 80% │
│ PROBLEM SOLVING ▰▰▰▰▰▰▰▰▰▰▰▰▰▰▰▰▰▰▱▱ 95% │
│ │______________
└─────────────────────────────────────────────────────────────┘
class SoftwareEngineer:
def __init__(self):
self.name = " ENYANWUMA DANIEL IKECHUKWU"
self.role = "Full Stack Developer"
self.languages = [
"Python", "JavaScript",
"TypeScript", "C++"
]
def code(self):
return "Building scalable solutions"
def current_focus(self):
return [
"Microservices Architecture",
"API Development",
"Database Optimization",
"DevOps & CI/CD"
]Active Work:
|
const BlenderArtist = {
specialty: "3D Modeling & Animation",
workflow: [
"Blockout → Refine Topology",
"UV Unwrap → Texture Painting",
"Lighting → Rendering",
"LODs for Game Assets"
],
tools: {
primary: "Blender 3.x",
texturing: "Substance Painter",
rendering: "Cycles & Eevee"
},
focus: "Game-ready assets & Visualization"
}Current Projects:
|
┌─[CREATIVE_SUITE]──────────────────────────────────────┐
│ │
│ ► Graphic Design │
│ └─ Adobe Suite (Illustrator, Photoshop) │
│ └─ Figma for UI/UX designs │
│ └─ Visual identity & branding │
│ │
│ ► Video Editing │
│ └─ CapCut for social media content │
│ └─ Motion graphics & VFX │
│ └─ Content strategy & storytelling │
│ │
│ ► Social Media │
│ └─ Platform-optimized content │
│ └─ Engagement-driven creative │
│ └─ Brand consistency across channels │
│ │
└────────────────────────────────────────────────────────┘╔═══════════════════════════════════════════════════════════════════════════╗
║ GITHUB CONTRIBUTION MATRIX ║
║ [Click the link above to interact] ║
╠═══════════════════════════════════════════════════════════════════════════╣
║ ║
║ Week → 1 2 3 4 5 6 7 8 9 10 11 12 ... ║
║ ┌────┬────┬────┬────┬────┬────┬────┬────┬────┬────┬────┬────┐ ║
║ Mon │ ░░ │ ▓▓ │ ░░ │ ██ │ ░░ │ ▓▓ │ ██ │ ░░ │ ▓▓ │ ░░ │ ██ │ ░░ │ ║
║ Tue │ ▓▓ │ ░░ │ ██ │ ░░ │ ▓▓ │ ██ │ ░░ │ ▓▓ │ ░░ │ ██ │ ░░ │ ▓▓ │ ║
║ Wed │ ░░ │ ██ │ ░░ │ ▓▓ │ ██ │ ░░ │ ▓▓ │ ██ │ ░░ │ ▓▓ │ ░░ │ ██ │ ║
║ Thu │ ██ │ ░░ │ ▓▓ │ ██ │ ░░ │ ▓▓ │ ░░ │ ██ │ ▓▓ │ ░░ │ ▓▓ │ ░░ │ ║
║ Fri │ ░░ │ ▓▓ │ ██ │ ░░ │ ▓▓ │ ░░ │ ██ │ ░░ │ ██ │ ▓▓ │ ██ │ ▓▓ │ ║
║ Sat │ ▓▓ │ ██ │ ░░ │ ▓▓ │ ██ │ ▓▓ │ ░░ │ ▓▓ │ ░░ │ ██ │ ░░ │ ██ │ ║
║ Sun │ ██ │ ░░ │ ▓▓ │ ░░ │ ░░ │ ██ │ ▓▓ │ ░░ │ ▓▓ │ ░░ │ ▓▓ │ ░░ │ ║
║ └────┴────┴────┴────┴────┴────┴────┴────┴────┴────┴────┴────┘ ║
║ ║
║ Legend: ░░ = Low ▓▓ = Medium ██ = High ║
║ ║
║ 🎯 Stats: │ 156 Total │ 23 Streak │ 45 Longest │ ║
║ ║
╚═══════════════════════════════════════════════════════════════════════════╝
🎮 GAME FEATURES
┌─────────────────────────────────────────────────────────┐
│ CONTRIBUTION TRACKER GAME - FEATURES │
├─────────────────────────────────────────────────────────┤
│ │
│ ✓ Interactive 52-week grid (364 squares) │
│ ✓ 5 intensity levels with glowing effects │
│ ✓ Click squares to toggle (0→1→2→3→4→0) │
│ ✓ Real-time statistics tracking │
│ ✓ Pattern presets: Checkerboard, Wave, etc. │
│ ✓ Auto-save in browser storage │
│ ✓ Keyboard shortcuts (C/R/F) │
│ ✓ Van_Dragon Codex themed design │
│ │
│ KEYBOARD SHORTCUTS: │
│ C = Clear grid │
│ R = Randomize │
│ F = Fill all │
│ │
└─────────────────────────────────────────────────────────┘
| Project | Description | Tech Stack | Status |
|---|---|---|---|
| 🎮 Game Asset Pipeline | Optimized 3D workflow for game engines | Blender, Python Scripts | ACTIVE |
| 🌐 Portfolio Site | Interactive digital portfolio | React, Three.js, GSAP | LIVE |
| 🔧 API Framework | Scalable REST API architecture | FastAPI, PostgreSQL, Redis | PRODUCTION |
| 🎨 Design System | Component library & UI kit | Figma, React, Storybook | ACTIVE |
💻 SOFTWARE ENGINEERING
const expertise = {
backend: {
languages: ["Python", "JavaScript", "TypeScript"],
frameworks: ["FastAPI", "Express", "Django"],
databases: ["PostgreSQL", "MongoDB", "Redis"],
tools: ["Docker", "Kubernetes", "Git", "CI/CD"]
},
frontend: {
core: ["React", "Vue", "HTML5", "CSS3"],
styling: ["Tailwind", "Styled Components", "SASS"],
state: ["Redux", "Context API", "Zustand"],
build: ["Vite", "Webpack", "Rollup"]
},
architecture: [
"Microservices",
"RESTful APIs",
"GraphQL",
"Event-Driven Design",
"Database Optimization",
"Caching Strategies"
]
}🎨 3D MODELING & BLENDER
blender_skills = {
"modeling": {
"hard_surface": ["Mechanical parts", "Vehicles", "Architecture"],
"organic": ["Characters", "Creatures", "Natural objects"],
"workflow": "Blockout → Refine → UV unwrap → Texture → Render"
},
"texturing": {
"tools": ["Substance Painter", "Blender Shader Editor"],
"techniques": ["PBR workflows", "Procedural materials", "UV mapping"]
},
"rendering": {
"engines": ["Cycles", "Eevee"],
"skills": ["Lighting setups", "Camera work", "Compositing"]
},
"animation": {
"rigging": "Character & mechanical rigs",
"motion": "Keyframe animation, physics simulations"
},
"scripting": {
"language": "Python",
"use_cases": ["Automation", "Custom tools", "Batch operations"]
},
"optimization": [
"LOD creation for game engines",
"Poly count reduction",
"Texture optimization"
]
}🎬 CONTENT CREATION & DESIGN
## Graphic Design
- **Tools**: Adobe Illustrator, Photoshop, Figma
- **Specialties**:
- Visual identity & branding
- UI/UX design
- Social media graphics
- Print & digital layouts
- **Approach**: Creativity meets strategy
## Video Editing & Motion
- **Primary Tool**: CapCut
- **Skills**:
- Social media content optimization
- Motion graphics & transitions
- Audio syncing & effects
- Platform-specific formatting
- **Focus**: Engagement-driven storytelling
## Content Strategy
- Platform optimization (Instagram, TikTok, YouTube)
- Trend analysis & implementation
- Brand consistency across channels
- Analytics-driven iteration┌─[CONTACT_PROTOCOLS]────────────────────────────┐
│ │
│ 📧 EMAIL → [email protected] │
│ 💼 LINKEDIN → www.linkedin.com/in/daniel-enyanwuma-637567392 │
│ 🌐 PORTFOLIO → https://enyanwuma.github.io/Enyanwuma/ │
│ 🐙 GITHUB → https://github.com/Enyanwuma │
│ 📱 SOCIAL → https://x.com/enyadonny_ │
│ │
└─────────────────────────────────────────────────┘|
Work inquiries |
💼 PROFESSIONAL Let's connect |
🎨 PORTFOLIO See my work |
🎬 CONTENT Follow my journey |
Daniel Enyanwuma = {
"code": ["Python", "JavaScript", "TypeScript", "C++"],
"create": ["Blender 3D", "Adobe CC", "CapCut", "Figma"],
"build": ["Web Apps", "APIs", "3D Assets", "Visual Content"],
"learning": ["Always exploring new tech"],
"available_for": [
"Freelance projects",
"Collaborations",
"Open source contributions"
],
"fun_fact": "I can code and model simultaneously!",
"motto": "Build. Create. Inspire. Repeat."
}