Desktop application built with Unity for designing and executing custom logic graphs visually.
- 📦 Block Inventory — Spawn blocks from the library onto the canvas
- 🔗 Visual Connections — Link block ports with simple drag
- ⚙️ Code Generation — Export C# code from your visual logic
▶️ Runtime Execution — Test your algorithm directly in the app
| Technology | Purpose |
|---|---|
| Unity | Game Engine / UI Framework |
| C# | Core language |
| VContainer | Dependency Injection |
| UniTask | Async operations |
I built this tool to explore visual programming concepts and create a reusable framework for:
- Rapid prototyping of logic without writing code
- Educational purposes — learning how visual scripting engines work under the hood
- Code generation — demonstrating how visual graphs can be compiled into executable C#
This project showcases my ability to design complex systems with clean architecture and modern Unity practices.
Email: [email protected]
LinkedIn: linkedin.com/in/egor-kozlov
GitHub: github.com/ErOP_k





