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Added a vanish check for the automatic input corrector in getPlayer (fixed #6085). If the resolved target name (which may differ from argument[0] due to autocorrection) matches argument[0] case-insensitively, or the player is not vanished, the previous behavior is preserved. Otherwise, a fake player is created, resulting in the same “player not found” error as when the player is actually offline (with correct translation of message) -> fixed.

Added a vanish check for the automatic input corrector in getPlayer (fixed EssentialsX#6085). If the resolved target name (which may differ from argument[0] due to autocorrection) matches argument[0] case-insensitively, or the player is not vanished, the previous behavior is preserved. Otherwise, a fake player is created, resulting in the same “player not found” error as when the player is actually offline (with correct translation of message) -> fixed.
Simplified fix (EssentialsX#6386 (= Added a vanish check for the automatic input corrector in getPlayer (fixed EssentialsX#6085). If the resolved target name (which may differ from argument[0] due to autocorrection) matches argument[0] case-insensitively, or the player is not vanished, the previous behavior is preserved. Otherwise, a fake player is created, resulting in the same “player not found” error as when the player is actually offline (with correct translation of message) -> fixed.)) by adjusting getHidden to false -> fixed and simplified.
Changed getHidden to true for console as it should be able to shortcut even vanished accounts.
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Vanished players matched by nickname/online only commands

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