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FOTH0626/README.md
Typing SVG

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Why not take a look on my Blog ? : FOTH0626

Why I have a 0626 tail? : FOTH is named when I sign up, so I add a suffix generated in a Gacha Game Arknights, for avoiding same name.


  • πŸ˜‰Who am I :
    • A member of NJUPT-SAST and the head of 2024 Graphics Group,
    • also, I am a member of HUAYE STUDIO, a game development club.
  • πŸ“–Most language I use :
    • C++
    • C# in Unity
    • HLSL
  • ❀What I'm learning :
    • C++ development system ( C++ syntax, STL, Cmake... but all not learn good enough).
    • Computer Graphics(Rendering and CelShading mostly, RECENTLY I focus on how to manage game engine's rendering pipeline in a EASY way).
  • My Devices :
    • A Fedora Linux Laptop.
    • A Windows PC.
  • My interests :
    • Reading(Sci-fi, Philosophy(Existentialism), Light Novel, Detective, Programming......)
    • Anime
      • I use Seanime to play bangumis and record.
      • You can watch my activity on Anilist.
    • Game
      • Gacha : Hoyoverse's Games mostly(GI,HSR,ZZZ).
      • Steam : FOTH0626

Code Time

🐱 My GitHub Data

πŸ“¦ 250.5 kB Used in GitHub's Storage

πŸ† 61 Contributions in the Year 2026

πŸ’Ό Opted to Hire

πŸ“œ 23 Public Repositories

πŸ”‘ 1 Private Repositories

I'm a Night πŸ¦‰

🌞 Morning                19 commits          β–ˆβ–ˆβ–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘   06.60 % 
πŸŒ† Daytime                78 commits          β–ˆβ–ˆβ–ˆβ–ˆβ–ˆβ–ˆβ–ˆβ–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘   27.08 % 
πŸŒƒ Evening                178 commits         β–ˆβ–ˆβ–ˆβ–ˆβ–ˆβ–ˆβ–ˆβ–ˆβ–ˆβ–ˆβ–ˆβ–ˆβ–ˆβ–ˆβ–ˆβ–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘   61.81 % 
πŸŒ™ Night                  13 commits          β–ˆβ–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘   04.51 % 

πŸ“… I'm Most Productive on Monday

Monday                   64 commits          β–ˆβ–ˆβ–ˆβ–ˆβ–ˆβ–ˆβ–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘   22.22 % 
Tuesday                  48 commits          β–ˆβ–ˆβ–ˆβ–ˆβ–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘   16.67 % 
Wednesday                35 commits          β–ˆβ–ˆβ–ˆβ–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘   12.15 % 
Thursday                 37 commits          β–ˆβ–ˆβ–ˆβ–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘   12.85 % 
Friday                   34 commits          β–ˆβ–ˆβ–ˆβ–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘   11.81 % 
Saturday                 33 commits          β–ˆβ–ˆβ–ˆβ–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘   11.46 % 
Sunday                   37 commits          β–ˆβ–ˆβ–ˆβ–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘   12.85 % 

πŸ“Š This Week I Spent My Time On

πŸ•‘οΈŽ Time Zone: Asia/Shanghai

πŸ’¬ Programming Languages: 
No Activity Tracked This Week

πŸ”₯ Editors: 
No Activity Tracked This Week

πŸ±β€πŸ’» Projects: 
No Activity Tracked This Week

πŸ’» Operating System: 
No Activity Tracked This Week

Last Updated on YYYY-MM-DD UTC

Pinned Loading

  1. ZZZ_Rendering_Simulate ZZZ_Rendering_Simulate Public

    Simulate ZZZ Render Tech

    ShaderLab 3 1

  2. FothAtmosphere FothAtmosphere Public

    learn physically based atmosphere scattering in unity urp

    HLSL 2