A barebones implementation of the ray marching rendering algorithm in Rust and Vulkan.
If you have the Rust toolchain installed, it should be as easy as cloning the repo and running this!
cargo run| Name | Name | Last commit date | ||
|---|---|---|---|---|
A barebones implementation of the ray marching rendering algorithm in Rust and Vulkan.
If you have the Rust toolchain installed, it should be as easy as cloning the repo and running this!
cargo run