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liiir1985
requested changes
Mar 31, 2023
| if (isByRef) | ||
| sb.Append(".MakeByRefType()"); | ||
| } | ||
| if (returnType != typeof(void)) |
| if (hasReturn) | ||
| sb.AppendLine(@" else | ||
| return default(TResult);"); | ||
| return default;"); |
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Unity2018以前的版本不支持default关键字,只支持default(T)
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代码库中很多代码需要生成适配器,触发了几个 bug,修复了一下